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(GME DD) One DD to rule them. One DD to find them. One DD to to bring them all and in the darkness bind them.

(GME DD) One DD to rule them. One DD to find them. One DD to to bring them all and in the darkness bind them.

Ok retards listen up. Been seeing lots of cucks writing small DD pieces of bullish or bearish shit. You cucks need to read this cos this is the whole fucking thing.

this is also basically my magnum fucking opus so upvote retards. Dont give me awards, legit go buy a powerup membership for a year. Cant tell you to buy shares because we gonna get closed down by SEC somehow.
im also not some fininacial advisor or whatever just read this and make your own conclusions degenerates. Im not fucking liable lmao but i am balls deep 125 shares @ 19 average now, its literally all I have on this earth.
TLDR: GME DD sumarized, Margin wont affect longs the same way as shorts right now. Dont buy shares on margin though and get ready to supply collateral regardless. Short interest is up and some smart retards are on our side. Read the post to raise your IQ from 8 to 9 though. 🐻 🌈s mega fuk and even posting high level bear shit to scare us.
Compulsory 7 rockets so you autists dont start having a seizure or something:
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Basically been seeing posts about "blah blah margin this, short interest this, WS to clever blah". Going to split this post into distinct sections but im no english degree cuck so dont expect any bear bloomberg level shit or something

1. GME is a fucking steal regardless of squeeze. Buy now or be left on a dying planet while we head to alpha fucking centauri.

So basically everyone here knows about Ryan cohen and his horsemen of the apocalypse coming to steal melvins lunch money. This man bought apple stock in 2017. Hes fucking rich. Hes also an eccommerce wizard, taking CHEWY from a measly 100k co-founded company to a $4 Billion company in 2017 at which point he sold it to petsmart or something. Its now valued at $40 Billion, granted anything eccommerce now gets money thrown at it like a stripper in a high flying strip club or some shit idk im a virgin so dont listen to me, so it may well be a bubble. Regardless the thing grows its revenue like bacteria doing binary fission on agar jelly 🚀🚀🚀🚀.
THEY SELL FUCKING PET FOOD. the market for that is like what? $1?. Gaming is going to the moon and is basically recession proof because of how cheap game is compared to other things for how much you get out of it. Any bears saying that Gamestop cant compete with digital or with amazon. Ryan cohen already slapped amazons head in with a no name brand. Hell fucking do it again. About digital everyone here already knows, microsoft deal, Ryan cohen also mentioned the possibility of having "Digital game exchanging" or something, image below.
Online trade ins. It says online.🚀🚀🚀🚀🚀🚀🚀
He also mentions streaming, digital content etc and aside from all the digital stuff wants GME to move to a community centric structure where big stores operate with VR centres, Internet cafe, table games like Dungeons and dragons and 40k (rapidly growing somehow will boom post covid) and as we now might know due to this post:
https://www.reddit.com/wallstreetbets/comments/kypuyb/gme_dd_buildapc_kiosks_coming/
BUILD YOUR OWN PC KIOSKS. This is the literal smell of money. Go to your Gamestop to build your PC with your kid? Gamestop is already the goto place wher your parents go to get you your latest digital fix so now they can go build PC's and it cant go tits up?
Now for some pussy boomer talk (aka fundametals or something).
The expected Q3 EPS was -0.84$ or something close to that. The actual loss was -0.53$ but boomzoids only talked about the revenue drop. No shit sherlock its closing all its dead weight stores.
In the holiday report I will talk about a bit more below, 11% of stores were closed and revenue dropped only 3%. Comparitive store sales increased nearly 5%. They cant get enough consoles to sell so expect the momentum to carry on for the whole year I expect. Eccommerce is up 300% over holidays. In Q3 they reported 800% to date. In 2020 Gamestops eccomerce went up 24x. YES YOU READ THAT RIGHT. Online sales now account for ~33% of Gamestops sales now. This is literally gold dust for ryan cohen.
We are still trading at 0.38 P/S at this price. The average P/S for the SP500 is 2.753. Massive upside on these two numbers alone.
Burry got in this for the MOASS and the intrinsic value. At the time intrinsic value was like $22 and this will pump up as RC takes it to new heights.
GME in Q3 somehow halved the expected loss. Big Bad Boomer sherman somehow didnt fuck it up that bad by saying "omnichannel" at the speed of light. Yes the revenue dropped 30% but thats covid for you. As the PC kiosk post above shows GME now sells small items basically so fast they have to have fake stock lmao. The new console cycle always spikes the share price sky high too, as youll see in a crayon drawing later. The potential revenue that this console cycle brings in could be huge. Biggest ever is potentially a true statement and Gamestop sells every fucker they get. Combine the fact that they share game pass ( a massive hit) revenue from the xboxes they sell, something no other retailer has, revenue could be sky high.
Now I know you autists are starting to develop short term dyslexia or something but keep reading. This could be the most important piece of shit you read in your life. How do you think I feel? My brains overheating just trying to write coherent sentences.
Holdiay report was a bear trap imo, saw people saying the decrease in revenue was bearish blah blah blah. Lies. Comparitve store sales rose 5% and thats with some towns having like 4 gamestops. When the leases dont get renewed and these stores get liquidated (Also in Ryan cohens letter) they can just get this influx of cash and pay down debt and invest in logistics and marketing and new growth. Gamestop realistically needs like 1/2 the stores they have now and just need to improve efficiency.
https://www.entrepreneur.com/article/349890 this article the messiah himself wrote. In it he states:
At Chewy, we had maniacal discipline when it came to how we spent money. The company-wide culture of frugality came from his example. Free cash flow was our unwavering governor of growth. We grew Chewy from $200 million in sales in 2013 to $3.5 billion in 2018 while spending only $130 million in capital, all of which went into opening distribution centers across the country and acquiring new customers.
Maniacal. Thats all I need to say. The guy is going to get to mars before papa musk and he wont even break a sweat. When FCF starts to catch up to WS expectations every analyst who donwgraded them is gonna get ditched and upgrades will start to happen.
So in the heading i said its a steal. That implies some future higher price target right? Well here is my guess for a conservative price target based on the information above and also some more I probably forgot cos im a retard.

The difference is where share price looks to be and where market cap places us is due to difference in outstanding shares (another reason shorts are fuk)
The difference is where share price looks to be and where market cap places us is due to difference in outstanding shares (another reason shorts are fuk)
This alone means if for not inflation adjusted terms we reached 9.8Bn or whatever the crayon chart says we should reach:
9.8/2.48 = ~3.95 3.95 * $35.5 = ~$140. The share price now to reach old mkt cap is $140 fucking dollars. Thats a 4 bagger from now. It gets better.
from statista :
Considering the annual inflation rate in the United States in recent years, a 2.24 percent inflation rate is a very moderate projection.
If we take 2.24% inflation, the this share price target in todays money means we should reach $182 because of $140 * 1.0224^12, = $182 in adjusted. Thats more than a 5 bagger. basically we could see $10 GME price from short manipulation and buying more is basically a lottery ticket!
I really dont understand the bear thesis. The only bear thesis ( short term this one) was that margin would affect longs more but I looked at it on ortex and its basically bullshit. Buy shares with cash though dont use margin. Own your piece of GME dont borrow it. Bears just spout "DigITaL" or "BlOCKbuSTER" so much Ryan tweeted a shit emoji at them. All the bears think theyre clever. What the fuck makes those cucks special? How are they different now than the ones from $2, or $4, or $10.
Bears are betting against:
Ryan fucking cohen, buisness legend CHEWY from 100k investment, now 40 billion
Michael burry, Investing legend, predicted the housing crisis and is in GME since april
u/DeepFuckingValue , the new WSB god chad, now basically a whale
Reggie Fils-Aimé, gaming and buisness legend, former COO of nintendo
Senvest, a mega fund thats actively managed
Norweigan sovereign wealth fund
Fidelity, Vanguard and blackrock own this shit and are never selling they literally dont give a shit
All of WSB has now formed a shield wall against the bears
Microsoft gave GME highly discounted azure deals and free office use for all employees and a revenue sharing agreement. Bears are stupid if they think MSFT didnt vet GME.

Some valid bear thesis left now (the only ones left) -- Ryan Cohen dies.

2. Now some analysis on the short squeeze and some technical data on puts and calls and ortex data.

Ok everyone on here and their cat, dog, bedbugs and wifes boyfriend knows about the squeeze. Jimmy chill aka cramer even talking about it. Gamestop is literally the most shorted stock of all time and space. The squeeze makes every autist salivate because its basically free money while cucking big money out of like what 1% of their fund.
Although I know all you cucks hate shares, and hate holding, if the squeeze doesnt happen selling is probably the most retarded thing anyone could do. Its literally buy high sell low and you fucking disgust me. STONK ONLY GOES UP.
This squeeze is so monumental that its been sucking sharks in like fresh blood. Most of the funds where shorting this from 30-15 dollars before this year so they didnt really care. It all changed with 2 people. u/DeepFuckingValue and Dr. Michael Burry. These guys are as OG as it gets with GME. I think u/DeepFuckingValue may have even sniffed this trade out before the legend himself. Since then funds will have churned this through their rules and started jumping on this train. Ive been in since $13 with 125 shares. If I had more money Id be buying but im just some stupid student ok. Im merely a medium for this money made information.
The stats for this stock now short wise are, from ortex:
Concrete short interest as of 31 December 2020: 71 Million.
Estimated short interest, January 11th data: (This isnt predicted, this is from data in flow, has margin of error) : 77 Million
Short shares on loan 7 days ago: 50 Million
Short shares on loan now (This breaks the bearish margin calls affect longs more thesis): 54.2 Million
% of known float short: 147% as of 31 December 2020
% of know free float on loaned shorts: 108% as of January 11th.
Some guy on here took into account extra buying on wednesday, Institutions, Burry, RC's extra 7% and WSB ownership (something so stupendously retarded no serious firm will do it) that float on short could be in the 100s of %. Total short float now I would say could be 200-400% if the numbers are correct. This pisses on all other short squeezes. Some countries ban shorting above 100% cos of how autistic it is.
The recent hike in interactive brokers available shares is probably a mix of sell off on friday (remember some guys are now buying lambos with GME money. If they held they could buy 10), calls exercising and puts being covered and brokers ditching the shares. Nakedshort even reported 5 million naked GME shorts on friday. This is bullish as fuck because the best the shorts could do on a red market day was -10%.
Gamestop is still on the SECs threshold list for 27 days now.
This shows naked short selling and downwards pressure hasnt capitulated
Need rockets 🚀 🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀:
Ok so now if WSB owns an estimated 6-8% of the stock and we all know to move over to cash accounts now to avoid margin calls, we should be minimizing longs getting margin called. Every bear on stockwits is a clueless cuck who spouts "blockbuster" and these guys dont even know what margin even is so my bet is the colossal 54 Million shares short on loan are gonna be affected by the margin calls more. Why? Because every long on margin is in the green, and now a true zealot/extremist/autist for ryan cohen so will supply their account with collateral to avoid margin call. Shorts are in the massive red zone. How do I know you ask?
Ortex data from Jan 4th 2021:
This is the data from ortex for short interest for Gamestop for Jan 4th
So this shows for jan 4th the estimated short interest is 66.98 Million shares. From the exchange reported 71 Million on december 31st this makes a lot of sense because the share price fell from ~21 to ~17 so shorts took profits. The shares on loan arent for longs too. This is all purely short data, and 47M shorted at $17 this shows.
These shorts are in a circle of hell we cant comprehend and makes satan scared.
🚀 🚀 🚀 🚀 🚀 🚀 🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀
Now for the data for this week:

Ortex short data for Jan 14th for Gamestop
SHARES ON LOAN HAVE GONE UP. BUT 87% OF LOANED SHORTS WHERE SHORTING AT SUB $20.
Cost to borrow is also up, estimated short interest is up to a cataclysmic amount.
Longs on margin need to supply collateral, but we are in the massive green zone, shorts are underwater. Margin calls will ravage the shorts and sting the longs. We also have the uptick rule in place until the end of the day, so shorts can only short on the way up. Im not saying itll happen but this shit is skewed in our favour big time. we need to 💎🙌💎🙌💎🙌💎🙌💎🙌💎🙌💎🙌💎🙌.
🚀 🚀 🚀 🚀 🚀 🚀 🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀
Seen a lot of talk about Gamma hedging and delta.
You realize that the fucking bankers and brokers dont understand gamma hedging right? That shits up their with the black-scholes equation and feynman-kac solution. Forget about it. The retards claiming to understand it are either payed by hedge funds or lose money. The guy who took out outs thinking options exercising and gamma hedging would lead to a collossal sell off on friday lost money on his puts because no one except some quants in a goldman sachs server room know this shit. The idea is simple about neutral delta on options that people take out, but the simple system interacts with every other thing in the stock market, and wow who couldve guessed it, like nearly any other element of the stock market predicting something by the day is nigh impossible. That guy talking about Gamma , Delta and margin calls is on weeklies. Hes no more autistic and equally retarded as all of us. Hes a chill guy though so dont berate a fellow brother.
Now weve established the likelihood of longs getting margin called is far smaller than shorts, on to the options distributions
Two images now: Top one is before the end of the 15th, the other one is after market close:

This shows the suspected melvin puts (51000 contracts, 5 Million shares, rolled up from july, strike price $24) and lots of big ITM calls.
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This shows the big put contract didnt get rolled over and the big ITM calls got exercised on friday. Large puts are underwater big timem while calls are in the big tendy zone.
These two graphs, show before market close and after. As we can see the massiver 51000 put contracts didnt get rolled over and the chances that those were melvins july puts rolled up is very high. They expired worthless. Lots of calls are printing big time while huge amounts of puts are worthless and bleeding money.
Something else we can extrapolate from the charts is that massive options trades are not present on the scale we saw before (tens of thousands).
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We are seeing a discrepancy in the number of puts/calls opening up at the higher prices with calls gaining fast. This could show that some funds are now becoming optimistic on the long or short term prospects of gamestop. There are also more puts than options and if we assume this for shorts vs longs on margin (without even taking into account that all shorts are borrowed shares and pay interest further bleeding cash) then shorts are likely on more margin than longs.
Regardless fellow autists my main point is two show that the bears are underwater and the bulls are flying high with regards to options.
Now lets compare this possible squeeze with others.
Bear in mind this is the most shorted stock of all time, but differences in free float change the share price differently.
Kodak went from $2.16 to $33.2
Volkswagen went from ~200 euro to nearly 1000.
Overstock went from ~$21 to $123
Blue apron went from $2.31 to $18
Ive been seeing some estimated that 1 million shares is roughly a dollars move in share price. This maths is about to be pretty autistic so bear with me degnerates.
$1 now is 2.81% of the share price. Everything in the markets is exponential and based on percentages. So if we assume a full squeeze of ortexs estimated short interest (This assumes no sell off and no new shorts, new shorts can be positive or negative depedning on when in the squeeze they happen) $35.5 * 1.0281^77 = $299. GME to moon. 🌑 .
This shit can happen. Hold on.
GME has squeezed and been manipulated before and it always happens around the console cycles. Shorts never win and they wont win now.

This post right here I found months ago and got me in the squeeze from the honourable and valiant u/Uberkikz aka Rod Alzman
Basically the crayon chart shows green (outstanding shares) orange ( short shares) purple (Market cap) and cyan (Share price). In 2006-2008 the share price rose in tandem with short interest ( Like now ) Until console releases when you can see an abrupt squeeze happend mooning the share price.
This happend to a degree in 2013 with the xbox one but worse conditions for the company and a worse console launch lead to slow short covering but the share price still mooned.
Now we get to the best part. History is repeating itself for the third time and the shares sold short are literally higher than the outstanding shares, which have been decreasing since 2010. Short shares are also at the highest point ever and GME hasnt had a brighter future, well ever. Ps5 and Xbox Series X. are the two most hyped consoles since the Ps2. This is setting up the foundations for massive price movements weve never seen before. This shit has literally never happend, ever. Uncharted waters and we are the captain.
For the insurmountably retarded autists who think that the squeeze has happend look upon this and despair:
https://www.reddit.com/wallstreetbets/comments/kwpf6k/gme_gang_there_hasnt_been_a_short_squeeze_yet/
IHOR IS A MEGA WIZARD
Ihor I quote:
A long-buying tsunami ... is the primary factor for the price move
Ihor Dusaniwsky is managing director of predictive analytics at S3 a firm similar to ortex. He told bloomberg that the squeeze hasnt happend yet and that this was long buying. If someone knows this shit its him. He was talking about the tesla squeeze in january 2020. He has access to resources we can only imagine. Barrons cut his comment that the squeeze hasnt happend yet out it was that fucking bullish. All the media ramming down "Short squeeze has happend" down peoples throats because bears are fucking scared.
The bots on stocktwits spamming bearish sentiment should show how rattled they are.
Edit: You fucking degens just enlightened me that cramer pump is real, funds are ruminating over the long weekend, and stmmy bills pumps stonks and that stimmy bill buys many an xbox. See you at andromeda! Also more rockets.
Edit**: Some autists thought lottery ticket was misleading so instead, gauranteed lottery numbers!**
Edit 3: RYAN FUCKING COHEN TWEETED THE HOMIE JUST TWEETED. PEANUT EMOJI. HES 1) NUTTING 2) SAYING 35 IS PEANUTS 3) GIF SAYS THERES A CHANCE, SHORT SQUEEZE IMMENINT HOMIES
Edit 4: Amazing post here showing that unlucky prize guy was wrong like I said. Ihor also talked about the hypothecation agreement.
Edit 5: This is true and I forgot to add
from u/luncheonmeat79 via /wallstreetbets sent 2 minutes ago
There’s also the chance of a ratings upgrade. Moody’s and S&P have GME at B3 and B-, which is rated “highly speculative”. Ratings are reviewed every quarter, and a review might be due this month (i.e. this coming week or next). Good chance that the agencies might upgrade GME to a B2/B, or even better to the next higher band (Ba/BB).
Edit 6: We are scraping 42 in frankfurt. Granted its low volumes but pre market should open at these prices I think?
Conclusion: Buy shares with cash not margin. Hold shares forever unless RC dies (Shame hes a cybernetic demigod), Melvin bad, Shorts fuk, 🐻 🌈 posting bearish shit are doing weeklies for the second time after they expired red on friday, GME to $200 without squeeze, Ryan cohen a god, GME is still a value play, Good luck have fun.
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FREQUENTLY ASKED QUESTIONS and OUR SPOILER POLICY

BEFORE I BUY…
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Frequently Asked Questions
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HITMAN 3 - Pre-Launch Guide - IO Interactive
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Is HITMAN 3 the last Hitman game ever?
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Will HITMAN 3 be coming to PC VR?
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SPOILER POLICY

The spoiler policy has been alleviated. But please still be courteous towards other players and spoiler tag late-game / important story details. We won't enforce this, but please be mindful towards other players. Thank you :-)
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🚀💎🙌 GME (Almost-)ULTIMATE DD 🙌💎🚀

🚀💎🙌 GME (Almost-)ULTIMATE DD 🙌💎🚀

EDIT 3 : CONGRATS TO ALL GME HOLDERS. TRUELY HONORED TO BE PART OF THE GME FAM. 🚀

Introduction

PDF VERSION HERE (20+ pages) with all the references and better quality illustrations but without updates and typo corrections. This is the FIRST VERSION of the post, but there could be more edits. I wanted to do a more extensive DD but as my exams start tomorrow I don’t have more time. If you want to take my work and extend it, please feel free to do so, just give a little shout out.
FIRST AND FOREMOST, SHOUTOUT TO 🚀💎🙌 GME GANG 💎🙌 🚀, YOU’RE IN MY ❤️.
This DD is just my own analysis. I put my money where my mouth is but this is definitely not advice. Do your own DD.
Last thing: Some stuff might be unsourced in this post but everything is sourced in the pdf version. While it’s not impossible that I might have missed some stuff, most of the time I put the stuff that I quote from other sources in italics. My ego is not big enough to feel like reformulating other people’s ideas and even less to steal other people's ideas. All I do is just gather insightful facts, figures, ideas and analysis.

Big picture

1.1 Macroeconomic View

I will be brief here, I think everyone knows what’s up basically.
Figure 1: although the USD is worth a lot less, the S&P 500 is doing alright. Thanks Jerome.
Enthusiasm is the key word here as we are in an environment with a very accommodative monetary and fiscal policy (thanks for the stimulus checks). Equities and Bitcoin hit record highs thanks to positive vaccine news and the markets hope for a fiscal package. The Federal Reserve is going heavy on asset purchases, bailouts and loans. And its balance sheet is expanding as well as money supply. Interest rates are extremely low.
Check for example, the Shiller PE ratio to see the enthusiasm driving the markets.
On a macro-level side from the risks related to the pandemic, the only worrying signs would be the shrinking money velocity or a suddenly-rising inflation (hyperinflation is bullish for stocks but not for the real economy).
That being said, we know how the FED and the government reacted to support the economy and the markets. Low interest rates and weak US dollar which is continuing to depreciate is very bullish for stocks overall.
I keep the macroeconomic view very short for that GME correlation with the S&P 500 is low - about 28% over the last 6 months. Moreover despite GME’s heavy reliance on brick-and-mortar stores, GME continues to get closer to profitability even with the pandemic.
If the pandemic would make the stock market to crash again during the trade, I wouldn't sell at a loss but wait a few days and then buy a LEAPS. This is my plan. Don't follow it, just make sure you have a plan in case it happens, it's important to avoid buying too much the first dip (because you might get a better price later) or worse, avoid a panic-selling and take a loss instead of tendies.

1.2 Sector(s) View

Figure 4: Video game market value worldwide from 2012 to 2023 (in billion USD)
Figure 5: Retail ecommerce sales in the United States from 2017 to 2024 (in million USD)
Video game total adressable market and ecommerce total adressable market keep growing, that's all we need to know on a macro-level. Now, the real question is not about the market itself but about the compny business model.

GameStop Corp.

  • Market cap $1.31B
  • 1-year performance 209.87%
  • Shares outstanding 69.75M
  • Short interest 68.13M (97.68% of the outstanding shares)
  • Held by insiders Between 13.6% to 27.3%
  • Held by institutions Between 110.5% to 122.0%
  • Owned by Ryan Cohen 12.9%
  • Owned by BlackRock 17.1%

2.2 Timeline


Table 1: GameStop timeline.
Short-term the sector is pretty hot with quarantines and the launch of next-generation consoles which will impact positively year-on-year sales growth. The pandemic could have been an opportunity but GME has still too many physical stores and not enough ecommerce presence yet to take advantage of it.
For the next earning release, the question is : how much PS5 and Xbox GameStop was able to get? And how much they sold in bundles (at high margins)?
Although it’s still unclear from what I’ve found it’s pretty bullish:
GameStop Corp. employees across the country were caught by surprise on Saturday when the video-game chain suddenly announced new shipments of the highly coveted PlayStation 5 and Xbox Series X consoles - bloomberg.com/news/articles/2020-12-14/gamestop-employees-rattled-by-surprise-shipment-of-ps4-xbox
inverse.com/gaming/xbox-series-x-restock-walmart-target-gamestop-january-2021
https://preview.redd.it/h8lt7bwhd6961.png?width=774&format=png&auto=webp&s=e29536613629d3d86bce03bc9e4a89a4e983c337
Figure 6 : https://trends.google.com/trends/explore?date=today%205-y&geo=US&q=gamestop

https://preview.redd.it/n42qka5prw961.jpg?width=1030&format=pjpg&auto=webp&s=e634ddea7ccf954277a70e57ffa4e957badff22b
The recent Microsoft deal is extremely bullish for GameStop and could help the company to reach profitability sooner than expected. Here are the details about how it could impact GameStop’s profitability:
  • In years 3 and 4 combined, if just 5 million customers extend the subscription for two years, GameStop makes $180 million in incremental profit with zero cost involved. That's nearly a quarter of GameStop's current market cap in recurring income at 100% margin. - Justin Dopierala, “GameStop Revenue Sharing Agreement With Microsoft Shifts Sentiment.” SeekingAlpha.

2.2 Business Model and Management

  • Gamestop is omnichanneling into online activities according to Ryan Cohen recommendations although it doesn’t mean they will execute it perfectly this is bullish.
    • GameStop needs to evolve into a technology company that delights gamers and delivers exceptional digital experiences – not remain a video game retailer that overprioritizes its brick-and-mortar footprint and stumbles around the online ecosystem.” Ryan Cohen.
Table 2: GameStop is dangerously (for the shorts) getting close to profitability.
  • The company attributes the losses this quarter to the end of the console cycle and the limited hardware and accessory availability that came with that, as well as various game delays, and an 11% reduction in its store base - partially offset by recaptured sales at other locations and online. → The company should be profitable very soon despite being priced for bankruptcy for a long time → Expectations are incrediblly low until recently, more investors are believing in the vision esp. with Ryan Cohen.
  • GME e-commerce sales were up 257% year-over-year.
  • GME reduced its selling, general, and administrative expenses by $115 million.
  • GME repaid $10 million in debt in Q3 2020.
  • GME is diversifying sales to include more high margin items like PC accessories, PC monitors, etc (If I speculate, there may be partnerships with certain brands).
  • Focusing on loyalty programs like power ups and rebranding.
  • As of Feb. 2020, GameStop had 5,509 physical stores.
  • GME is closing unprofitable locations: they are closing 1,000 stores in Q1 2021 (by the end of March of 2021).
    • I’d like to quote a fellow GME gang member on this: It's no secret that brick and mortar is falling off, and if GameStop were to fight tooth and nail to remain a largely brick and mortar retailer they would go bankrupt in no time. It is also a fact that underperforming stores drain cash, which lowers net income and thus lowers earnings per share. Any store that is LOSING MONEY or is barely breaking even is keeping the stock price down because it's preventing future growth and killing net incomes. Closing underperforming stores will lead to a higher EPS and more cash that can be allocated to growth. - horny131313.
  • Gamestop is rebranding, and shifting to becoming the one stop video game and video game related product online retailer. While we haven't seen exactly what this will be, it is bullish to see them pivoting into other products besides just video games. Headsets, TVS, PC parts, you name it. You've seen the omnichannel memes, but we know that If they are bullshitting, Cohen will step in. Expect to see real progress made.
Some words from the last earnings:
  • "We anticipate, for the first time in many quarters, that the fourth quarter will include positive year-on-year sales growth and profitability*, reflecting the introduction of* new gaming consoles*, our* elevated omni-channel capabilities and continued benefits from our cost and efficiency initiatives*, even with the potential further negative impacts on our operations due to the global COVID-19 pandemic.*" George Sherman, CEO.
Possible catalysts (from KYJELLYTIME69):
  • A possible new Nintendo console release in ~1-2 years
  • Currently distressed commercial REITs = ability to negotiate lower rent = more $$$
  • Likely return of inflation (debatable but money supply ballooned and we are seeing velocity pick up a bit) with JPOW promising to keep rates at 0% even when inflation comes back = bullish for all stocks, bears will get slaughtered
  • OG printer Yellen manning the treasury in a month + possible dem senate = more stimmy checks = more money going into GME
  • If sales improve and balance sheets continue improve, we might see more credit upgrades
  • Better sales = possible dividend reinstatement, I couldn't care less about dividends but guess who's going to be paying? The shorts lol. If Sherman had balls, he would pull an OSTK and announce a special dividend , which will actually lead to a short squeeze while wsb laughs collectively as we get meme returns from this boomer move.

2.3 The Short-Squeeze Thesis


Figure 6: Stare statistics from Oct. 2019 to Nov. 2020
In terms of metrics, the DTC (days-to-cover) actually decreases, lowering the probability to get a short-squeeze short-term. Don’t get me wrong, this DOESN’T mean that it can’t happen, the % of shares shorted is still crazy high.
Days to cover: It gives investors an idea of potential future buying pressure. In the event of a rally in the stock, short sellers must buy back shares on the open market to close out their positions. Understandably, they will seek to purchase the shares back for the lowest price possible, and this urgency to get out of their positions could translate into sharp moves higher. The longer the buyback process takes, as referenced by the 'days to cover' metric, the longer the price rally may continue based solely on the need of short sellers to close their positions. Additionally, a high 'days to cover' ratio can often signal a potential short squeeze. This information can benefit a trader looking to make a quick profit by buying that company's shares ahead of the anticipated event actually coming to fruition. (Investopedia).
In terms of corporate actions, here is a quote from September mentioning the hostile takeover from Ryan which would trigger a massive short-squeeze, here is the explanation:
Short Squeeze Potential - If Ryan Cohen successfully negotiates a purchase price with the Board then the shareholders will have to vote on it. Unlike the proxy battle where Hestia and Permit were running a minority slate of directors, an offer to purchase GameStop would force institutions like Vanguard and Blackrock to call in their shares. By doing so, the shorts would be forced to close out their positions and GameStop would finally have the greatest short squeeze of all-time. Ironically, Cohen could use this opportunity to sell all of his shares and use the proceeds to entirely fund the acquisition of GameStop going down as the first person in history to acquire a billion dollar company... for absolutely nothing. In fact, his acquisition price would be less than zero. It will be exciting to see how it all plays out as according to Bloomberg/WSJ there are now 58 million shares short as of 8/31/2020 with only 65 million shares outstanding.
If I were short, I'd be sweating bullets right now. This won't end well and will ruin many.
Justin Dopierala is President and Founder of DOMO Capital.
How to know when the potential short-squeeze could happen?
  • Massive volume in short dated calls. [...] If you have shares, DO NOT SELL COVERED CALLS FROM THEM. by doing this you make the likelihood of a squeeze decrease. - horny131313
  • Unwind their short position with some behind closed doors deal. A scenario like this could include: Melvin offering shares of other stocks at discounted prices in exchange for GME shares or to unload a portion of their short shares. The second party to this deal could also offer to buy GME shares for higher than market prices - horny131313
If you want to do a further analysis on short-metrics I put some additional figures - you might find some kind of pattern idk.
Figure 8: Share statistics of December 2020
Figure 9: Available shares to short vs. fees in %.

2.4 Is GME Manipulated?

Maybe.
I know there is actually a prob. with the % daily returns (it isn't equal to 100% BUT the proportions still hold true on a non 100 point basis). The main point is that: negative daily returns were much higher than positive ones.
If you are familiar with the stock market, you might have noticed that winners do not act like this usually: total return was +21% yet there has been 53.3% red days. If you look at regular stocks which have positive cumulative returns it doesn’t happen that often (outliers aside).
This is why I suspect that the stock is being manipulated but the weird stats might be explained just because the stock kept being shorted although it was not enough to keep the price down.
Another opinion on this:
  • Melvin and BoA both have short positions, and are desperately trying to drive the price down. Unfortunately, it is getting harder and harder to convince people that gamestop is a failing business. They are sweating and will continue to sweat. Given the buy side volume, they could close these short positions gradually without triggering a massive squeeze, however it WILL drive the price up significantly higher than it is now. - horny131313.

2.5 What 2020 Has Taught Us?

I think at this point it is the wrong question to ask (is the stock being manipulated?). To me, the most important thing is what is the upside potential and the risks associated? Then, how to trade GME?
  • If you're new to gamestop, the volatility will seem scary but the shorts fight hard with this one. -10% days followed by +20% days are not unusual. - horny131313
I would like to elaborate on this very idea. For this, check GME statistics for 2020:
https://preview.redd.it/t05xum2zc6961.png?width=764&format=png&auto=webp&s=b2e092560bba3b3091a6fe8bf0bceea2ce7b9f5c
https://preview.redd.it/odbxo3sxc6961.png?width=772&format=png&auto=webp&s=7897f1dac841aa381b916046c3652e2d2c4ece68
  • Whether the stock is manipulated or not, MOST of the 2020 trading days were negative.
  • The worst daily returns were hard to handle honestly we are talking multiple worst than 14% daily drawdowns.
  • You could more than triple your money WITHOUT LEVERAGE.
  • Let’s say you bought late Apr. and sold late Aug. you could have been at -13% returns and +31% the next week if you had diamond hands. For the real diamond hands you had +147% returns the next 2 months.
Psychologically this was a hard trade for sure. But for those who had diamond hands, it was pretty amazing. If you don’t feel comfortable being at -20% or even -30% returns for months before the stock literally BLOWS UP… Reduce your position and diamond hand with a smaller size. Better to win with less than lose with a lot…
TLTR: DIAMOND-HAND THIS OR DON’T TRADE THIS AT ALL.

Risks

3.1 Upside Risks

  • RC Ventures LLC increases its stake.
    • It could be VERY soon. On the 31 December 2020, someone bought 900K shares, it could be Ryan Cohen given the size of its last purchases:
Figure 10: Last RC Ventures GME Purchases. Notice how the biggest numbers (e.g. 800K & 500K) while the smaller ones weren't (e.g. 320K, 256K or 128K).
Figure 11: Check who tweeted this on the same date as the 900K shares purchase?
EDIT : the recent 900K-share purchase after hours were not "purchases", it was quarterly option settlement. - KYJELLYTIME69.
  • This is very bullish because after the disclosure of additional buying from Cohen last time, even though it strangely took 1 full trading day for the market to pop up, GME shot up 29%.
  • Surprise investors with their holiday sales and/or EPS.
  • RC Ventures LLC gets more than one seat on the board.
  • RC Ventures LLC begins a hostile takeover.
    • On top of its increasing stake, Ryan is supported by both a lot of small and now large investors too.
    • Moreover “there is a decent amount of evidence that Ryan Cohen spent the summer of 2020 hiring a badass lawyer and crafting a pretty solid plan to wrest control of a struggling Mall-based gaming retailer from its out of touch Boomer Board and CEO so he can turn it into an ecommerce juggernaut like his baby Chewy. the attorney listed on each of the 13Ds filed by RC Ventures. [...] Chris Davis, Activist Attorney Extraordinaire and His Successful Use of the Consent Solicitation to Remove Dipshit Boards/CEOs” - CPTHubbard.
  • Moody's Upgrades GameStop's credit rating a second time in a row
    • Hoping for a PR soon confirming the recent redemption of the 2021 notes. Potential credit upgrade from Moodys could come now that GME has officially redeemed 63% of their 2021 notes. If we don't get that now, we should get it in March when the entirety of the 2021 notes are retired. Debt considered investment grade and not junk is a big positive and one most overlook. - Stonksflyingup
  • Short sellers close a part of their position huge short position.
  • A major hedge fund takes a significant position on GME.
  • Dividend reintroduction.

3.2 Downside Risks

  • New short sellers open a position and current ones scale up theirs.
  • Momentum towards profitability dies out and the company goes bankrupt.
    • Honestly if you read this far you know this is extremely unlikely.
  • Share dilution.

3.3 Overview


Table 6: Upside risks
Table 7: Downside risks

3.4 Commentary

Figure 12: GME is one of or even THE most shorted stock for its valuation (in terms of % short interest).
This means two things:
  • It is very unlikely for the shorts to continue to short the company especially when its credit rating is being upgraded - we will see if it keeps getting upgraded or not in March.
  • If the shorts get to short it more (or new short sellers open a position) it will:
    • Drive the stock price down (lower market cap), drive the short ratio higher making the unwinding of the short sellers even harder and as a result making the probability to have a short-squeeze VERY BIG if good events happen moving forward.
    • Push Ryan Cohen to accelerate its plans.
      • I will personally increase my share-position if it happens.

Conclusion

4.1 Prices Targets

Here is a summary of my post:
When the short % of free float went from a high point (~160%) at around February 2020 to a low point (~140%) - which by the way are in absolute terms both huge numbers- the stock went up ~94% BUT most of the gain took place at 2 key moments: at the recovery of the market crash and then in late August which shows that 💎🙌-ing is key to capture most of the gains.
Figure 13: GME returns from 3 Feb. 2020 to 1 Sept. 2020
Why do I say this? Because when holding the stock you could “feel” like you bled when you watch the stats:
Positive daily returns Negative daily returns
49.3 % 50.7 %
But IT WAS IN FACT THE SHORT SELLERS WHO BLED HARD:
Best daily return Worst daily return
23.0 % -13.7 %
Imagine you sold GME when the -13.7% happened. You would not have captured the 94% returns. So just 💎🙌 and let those shorts go bankrupt.
Table 8: PTs.

4.2 Valuations

“Wallstreetbets - GME 4Q20 Financial Model 🚀 🚀 🚀.” Reddit, www.reddit.com/wallstreetbets/comments/kh9na8/gme_4q20_financial_model/.
“GameStop Rips Higher as Hedgeye Pitches the Long Side of the Trade.” SeekingAlpha, 23 Dec. 2020, seekingalpha.com/news/3647009-gamestop-rips-higher-hedgeye-pitches-long-side-of-trade.
Thanks for reading.

4.4 Letter to the GME Gang

💎🙌 🚀
BIG SHOUT OUT TO THE ALL THE MEMBERS OF THE GME GANG.
I WILL MAKE MORE DDs IN THE FUTURE IF YOU LIKE THIS ONE.
I AM NOT DELUSIONAL OR COMPLETELY DUMB I KNOW THE TRADE IS RISKY BUT IF WE ARE RIGHT, WE WILL MOON THAT IS FOR SURE.
LET’S MAKE HISTORY WITH THIS ONE.
GME GANG 4 LIFE.
Sincerely yours,
ShortTheNasdaq, a proud member of the GME gang.
💎🙌 🚀
EDIT 2: Delos Capital Advisors turns BULLISH for GME throughout 2021 (https://www.cnbc.com/video/2021/01/05/stocks-to-buy-in-2021-strategist-names-three-top-picks.html).
MORE LINKS (not included in the pdf):
https://finance.yahoo.com/news/implied-volatility-surging-gamestop-gme-135401645.html
https://www.reddit.com/wallstreetbets/comments/krdqp5/gme_4q20_financial_model_update/
https://www.reddit.com/wallstreetbets/comments/krgvq6/gme_gang_digital_is_the_rebirth_of_gamestop_not/
https://www.reddit.com/wallstreetbets/comments/kr98ym/gme_gang_we_need_to_complain_about_naked_short/
https://www.reddit.com/wallstreetbets/comments/kr02y8/gme_gang_18_consecutive_days_on_nyse_threshold/
https://www.barrons.com/articles/gamestop-stock-soars-as-short-sellers-take-a-hit-51610572262
https://www.bloomberg.com/news/articles/2021-01-13/heavily-shorted-gamestop-soars-most-ever-as-day-traders-circle
FAQ 1 : Is GameStop going bankrupt? 300%+ yearly growth ecom sales, already closing top ~20% of their most unprofitable locations, high margin partnership with Microsoft, new gaming console generation, Moody's recent credit upgrade on 8 Jul 2020 from C (negative outlook) to B3 (stable outlook)... So extremely unlikely.
FAQ 2 : GameStop employees complain about the company, so is the stock going down? Well listen to Apple's iPhone manufacturers or Amazon employees... There is no correlation between their words and the stock price, if any there is a negative one.
Positions: shares, Nov. calls and some cash on the sidelines to buy the dips.
PDF VERSION HERE (20+ pages) without the corrections and updates but with ALL the references if you want to work from this post or dive deeper on certain points.
submitted by ShortTheNasdaq to wallstreetbets [link] [comments]

Announcement Odyssey Update 2021 - Alpha in Early-Spring, PC release in Late-Spring, Console release in Autumn

From forum post, website, and Steam

Greetings Commanders,
We wanted to share an update with you regarding the ongoing development of Elite Dangerous: Odyssey.
2020 was a difficult year for many, but in spite of those challenges we are pleased with our progress towards what is a truly ambitious new era for the game. We’ve been delighted with the excitement and positive response to our development diaries, interviews, streams and trailers and want to thank all of you for your continued support.
The ongoing impact of the pandemic however, including the renewed lockdowns in 2021, continues to put added pressure on our teams and ultimately our development timeline. We have therefore had to make the difficult decision to make some adjustments and changes to our existing development roadmap.
Our PC plans have only been affected by a small amount, however our plans for the console release will unfortunately see a larger development shift. Please do know that these difficult decisions have been made with a focus on making Odyssey as incredible as it can possibly be for all our Commanders regardless of their platform, while also respecting realistic project deadlines for our teams during this difficult global situation.
We would like to sincerely apologise to all of our community. We know you have been waiting patiently and how disappointing and frustrating this must be. With that in mind, we would like to share with you our latest roadmap so that you are fully aware of our plans.
 

Alpha – early spring 2021

We are continuing with plans to bring Alpha access to our PC players and get boots on the ground. This will now be a little later than originally planned, in early spring.
Much like our original Elite Dangerous release, we will be taking a phased approach to our Alpha, bringing new features and systems online throughout the period. This will allow us to focus and best consider our community feedback while also providing vital user testing on key areas of the game. We will be sharing further information including details of feature drops and Alpha plans as we get closer to release.
Elite Dangerous: Odyssey Deluxe Alpha and Lifetime Expansion Pass holders will get access to this release.
 

PC release – late spring 2021

Following the completion of our Alpha phase we are targeting a full launch on PC in late spring.
As with every era in Elite Dangerous’ history, we will be closely engaging with our community and continuing to react to feedback refining Odyssey through to the console launch.
Elite Dangerous: Odyssey pre orders will be able to access the game with this release.
 

Console release – autumn 2021

After continued feedback, iterations and balancing, we are targeting our release on PlayStation®4 and Xbox One in the autumn of this year.
 
We understand that for many, this additional delay will be frustrating. Once again, we would like to apologise wholeheartedly to our community, especially our console Commanders. However, as mentioned previously, we feel it is vital to ensure that the content being released on consoles meets the highest standards and this will require this additional extension to our roadmap.
Throughout this time we will continue to bring more news, videos and content of the development in progress. We would like to thank you all for the ongoing support and we are very excited to bring in this new era to the game with you. Your feedback, support and involvement is a vital part of this process and we are looking forward to a shared Alpha experience, which will be touching down very soon.
o7 Commanders
 
More about the Elite Dangerous Odyssey timeframes and COVID-19 impact on devteams:

From FDev's January 2021 Trading Update

Extended home working has created additional development challenges.
Elite Dangerous: Odyssey is still planned for release on PC in FY21, with PlayStation and Xbox releases now coming in FY22 to ensure the best experience for players on all platforms.

HOME WORKING

We successfully transitioned to working from home prior to the official lock-down in March 2020, enabling our teams to continue to work as effectively as possible. Our talented and dedicated teams performed amazingly through the challenges of 2020, continuing to develop and launch high quality content to our player communities, including the great technical achievement of expanding our audiences with Planet Coaster being launched on both current and next generation PlayStation and Xbox consoles, and Jurassic World Evolution having added the Nintendo Switch to its list of platforms. In general we found individual task-based working in most cases to be just as effective from home as from the office, but are continually trying to adapt our processes for group and planning tasks that require collaborative working. There is no question there are still some efficiency challenges, especially for larger projects, when working remotely.

ELITE DANGEROUS: ODYSSEY

Our next major internally developed release is Elite Dangerous: Odyssey, which is a major new paid era for Elite Dangerous, allowing Commanders to explore distant worlds on foot for the first time, taking on new missions and engaging in intense tactical combat, seamlessly merging with Elite Dangerous' iconic cockpit experience. Premiered during The Game Awards on 10 December 2020, reaction to the Elite Dangerous: Odyssey trailer has been positive and encouraging in advance of its release this year.
Elite Dangerous continues to perform well through an engaged and ever growing community of Commanders. During 2020 Elite Dangerous hit its highest ever player numbers shortly after the Fleet Carriers update at Easter, and then again higher still since on multiple occasions, including just before Christmas. There is a great deal of excitement around Elite Dangerous: Odyssey both outside the Company and within. Over its lifetime Elite Dangerous has already generated over £100m in revenues, with over 4 million base game units sold. A successful strategy to seed new players in advance of the launch of Odyssey yielded an additional 8 million base game owners through the launch of Elite Dangerous on the Epic Games Store in November 2020 including a 'Free Week'.
As always we are committed to delivering a high quality experience through the release of Odyssey, to a large and engaged player community with high expectations. Odyssey is coming together well, despite Covid-related challenges with collaborative working on such a large project, which are resulting in some inevitable minor delays.
Having reviewed project timelines to take into account the renewed need to continue with remote working for the near future, as well as our commitment to release only when we are certain that the experience for our players, on all platforms, will be as enjoyable as possible, our launch plans for Odyssey have now been updated.
Elite Dangerous: Odyssey is expected to release on PC, the biggest platform for Elite Dangerous, before the end of the financial year (which ends on 31 May 2021), albeit slightly later than our initial target for Q1 2021 (January to March). This will be preceded by an alpha period. Our plan for PlayStation and Xbox is to submit console versions for approval as soon as possible after we have released on PC, rather than putting the console developments of Odyssey under additional time pressure by planning for a simultaneous PC/console launch. PlayStation and Xbox console releases will therefore now come in FY22.

David Braben, Chief Executive, said

"2020 was a hard year for a great many people because of the challenges of Covid-19. Despite this, and doubtless helped by lockdown boosting demand for screen-based entertainment around the world, we had a successful year through the hard work and adaptability of our talented teams. Our four great franchises have really long play times and engaging social aspects to them, which make them well-suited to lockdown.
We know that our Elite Dangerous community are looking forward to the arrival of Odyssey this year, and we're focussed on delivering the high quality experience that they expect and deserve. 2021 is set to be another great year for Frontier."
submitted by StuartGT to EliteDangerous [link] [comments]

HITMAN 3 PRE-LAUNCH GUIDE (PROGRESSION CARRYOVER)

https://www.ioi.dk/hitman-3-pre-launch-guide/
---
Welcome to the HITMAN 3 Pre-launch guide. This blog post will be our place to share in-depth details about HITMAN 3, including how to carryover your progression, our new Access Pass system, what to expect on launch day and more.
We are excited to see all of our players embark on Agent 47’s next journey and experience the dramatic conclusion to the World of Assassination trilogy.
Before you start reading, this is how the game begins.

Release Details

HITMAN 3 will be available on 20 January 2021 for PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S, Xbox One, Stadia, Nintendo Switch and PC.
We’re happy to confirm that the Nintendo Switch version of HITMAN 3 will also launch on 20 January. The Switch version of HITMAN 3 is playable via cloud streaming technology. A stable and permanent internet connection is required to play.
Release Time HITMAN 3 will release simultaneously on all platforms at 13:00 UTC on 20 January 2021. To see the exact release time in your timezone, follow this link. This release time will ensure that the IOI teams in Copenhagen and Malmö are best-placed to ensure a smooth launch. At that time, digital copies will be available to play and the games servers will be online.
📷
Pre-load It will be possible to pre-load HITMAN 3 on PlayStation and Xbox platforms. Make sure that you’ve configured your console to do that and the downloads will begin when they have been prepared and certified. On PC, there won’t be a pre-load option for HITMAN 3 and downloads will begin at the above release time.
(For PS4 and PS5 owners in Asia, please note that HITMAN 3 will not be available for pre-order or pre-load. This is due to recent changes in the age ratings systems in those regions. HITMAN 3 will be available for purchase at the above time.)
Day One Patch HITMAN 3 will require a day one patch for all disc users. The day one patch will be automatically applied to digital players. This patch will include access to the VR mode for PlayStation users and will include the remaining locations that are not included on the disc.
Game Size HITMAN 3 will take up approximately 60-70 GB of storage space on all platforms, with the obvious exceptions of Stadia and Switch. The data that you download will also include all the content required to access HITMAN 1 and HITMAN 2 – but you are still required to own/purchase access to those games. To underline that; purchasing HITMAN 3 does not grant access to the previous two games by default.
Using this method allows us to reduce the file size for all players to 60-70 GB and has the benefit of making the process of redeeming or purchase access to HITMAN 1 and HITMAN 2 as simple as possible. (We talk about that more later). Also, we want to clarify that reducing the file size doesn’t mean that we’ve made any compromises on the visual/audio quality of the game. If you’re curious about the technical aspects that made this possible, we recently talked to PC Gamer about it.

HITMAN 3 - Editions

There are two editions of HITMAN 3; The Standard Edition and the Deluxe Edition.
– The Standard Edition includes the HITMAN 3 base game. Nice and simple. – The Deluxe Edition includes the HITMAN 3 base game and the Deluxe Pack. Again, nice and simple.
The only difference between the two editions is the Deluxe Pack, which includes 6 Deluxe Escalations, in-game suits, items and weapons, a digital soundtrack for each game in the World of Assassination trilogy, an introduction to each HITMAN 3 campaign mission by the Game Director and a digital artbook that highlights the characters, targets and missions included in the trilogy. A free IOI Account is required to download the digital soundtracks and World of HITMAN Art Book.
Here’s a visual look at everything that’s packed into the HITMAN 3 Deluxe Edition:
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Next-gen Upgrade Console players who pre-order or purchase a physical or digital copy of HITMAN 3 (either Standard or Deluxe) on the current generation of consoles (PS4/Xbox One), will receive a free upgrade to the next-gen version of the game for no additional cost. Note that you won’t be able to receive the next-gen upgrade if you purchase HITMAN 3 on disc and you own a disc-free next gen console.
When making a digital purchase, you will automatically be entitled to download the next-gen version when you access the game on that console.
When making a physical disc purchase, you’ll need to insert the current gen disc into your next gen console and you’ll be able to download the next-gen version for no additional cost. Simply keep the disc in your machine whenever you want to play and you’ll be good to go.
Pre-order Bonus The HITMAN 3 pre-order bonus celebrates all three games in the World of Assassination trilogy. Introducing the Trinity Pack. You’ll get it just by pre-ordering the game, no matter what platform or edition.
The Trinity Pack includes a total of 9 items, with 3 distinct sets that represent a different game from the trilogy. Each set includes a suit, briefcase and weapon. From the White of HITMAN 1, the Red of HITMAN 2 or the Black of HITMAN 3, you’ll have all 9 items in your inventory to mix and match as you like. The classic Hitman insignia is etched onto the items in gold to add an elegant flourish.
Note: The Trinity Pack will not be included with either the Standard Edition or Deluxe Edition after January 20.
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At selected retailers, pre-ordering a physical edition of HITMAN 3 will also include an exclusive physical passport. This unique item is filled with details and references from Agent 47’s career and commemorates 20 years of Hitman. See the list of retailers in our previous pre-order blog post.

Progression Carryover

All current HITMAN 2 players will be able to carryover their hard-earned progression into HITMAN 3.
After completing the carryover process, HITMAN 2 players will be able to start HITMAN 3 with their existing player profile, XP rank, location mastery levels, location mastery unlocks, challenge progress, challenge unlocks and Elusive Target suits/unlocks. All of those things are what we call ‘progression’. It’s not possible to pick and choose elements to carryover. It’s all or nothing.
The carryover process requires an IOI Account and can only be done through a web browser, it’s not possible to do it in-game. We will have the website ready to go before launch, but it is not live yet. Once it is ready, we will share the news via ioi.dk and update this post.
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Here’s more about how it will work:
– Progression can only be carried over from HITMAN 2, including progression you have from the Legacy Pack (HITMAN 1 locations within HITMAN 2).
– Progression can only be carried over from within the same platform. There are only three options:
HITMAN 2 (PlayStation) → HITMAN 3 (PlayStation) HITMAN 2 (Xbox) → HITMAN 3 (Xbox) HITMAN 2 (PC/Steam) → HITMAN 3 (PC/Epic)
Note: “PlayStation” = PS4, PS4 Pro and PS5. “Xbox” = Xbox One, Xbox One S, Xbox One X, Xbox Series S and Xbox Series X.
Essentially, it doesn’t matter what specific console you have earned progression on. It only matters that progression can only move forward and within the same console ‘family’.
– Progression carryover is a one-time process, meaning once you have performed a carryover for a particular platform, you will not be able to do so again at a later time.
– If you have played HITMAN 2 on multiple platforms, you CAN perform a carryover for EACH of those profiles, but only within the same platform, as listed above. For example, if you play H2 on Xbox and PlayStation, you can carryover your H2 Xbox progression into H3 Xbox and independently carryover your H2 PlayStation progress into H3 PlayStation.
– When you complete the carryover process, your existing HITMAN 2 progress will remain as it is (i.e it will not be removed/deleted). However, your progression in H2 and H3 will NOT be synchronised.
– If you have already started playing HITMAN 3 and THEN choose to perform the progression carryover process, you will lose all progression earned within HITMAN 3 up to that point. We recommend you carryover progress before starting HITMAN 3.
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What exactly will be carried over?
When you start the process, you will need to select an account that you have linked to your IOI Account. You will then be able to review the HITMAN 2 progress earned on that account and confirm that you want to perform the carryover process into HITMAN 3.
The following progression will be included in the carryover process: player profile, XP rank, location mastery levels, location mastery unlocks, challenge progress, challenge unlocks and Elusive Target suits/unlocks. Savegame files are not carried over.
Note that there are a small amount of items/unlocks that are not carried over through this process, such as the rewards unlocked through the HITMAN 1 GOTY Escalations, becuase they are linked to a purchase. Those items will be available in HITMAN 3 when you redeem access to the associated content. In addition, the ICA Electrocution Phone has been retired and will not be available in HITMAN 3.
HITMAN 3 on Stadia On Stadia, all progression that players have earned in Hitman: World of Assassination (from both H1 and H2) will automatically ‘carryover’ to HITMAN 3. For additional clarity, Stadia and PC are two different platforms and progress cannot be shared or carried over between them.
HITMAN 3 on Nintendo Switch Progression carryover is not possible on Nintendo Switch because HITMAN 2 is not available on that platform as a standalone game.

Access Pass FAQ

HITMAN 3 allows players to access locations from the previous games in the trilogy (H1 and H2) and play them all under one roof. Essentially, we have setup H1 and H2 as DLC for HITMAN 3. You can buy or redeem/download an Access Pass and get access to its content within H3. For example, if you buy the HITMAN 2 Standard Access Pass DLC for HITMAN 3, you’ll get access to the locations and missions included in the HITMAN 2 Standard Edition within HITMAN 3.
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In addition to the option of purchasing an Access Pass, it is also possible to redeem/download an Access Pass for no additional cost, if you have already purchased that content from the same store that you have pre-ordered or purchased HITMAN 3.
To make this happen, we detect what you already have installed for HITMAN 2 and can make the corresponding Access Pass available for no additional cost on the same store. Note: If you only own HITMAN 1, you will need to import that content into HITMAN 2 first, via the instructions in our Legacy Pack FAQ.
This process will work between console generations. For example, if you own HITMAN 2 on PS4, you’ll be able to download the HITMAN 2 Access Pass DLC in HITMAN 3 for both PS4 and PS5. The same applies for the Xbox family of consoles as well.
We know that’s a lot of information, but once you’ve seen all of the Access Pass options, and there are five in total, it will make more sense.
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HITMAN 1 GOTY Access Pass Includes: Locations and missions currently available in the HITMAN 1 GOTY Edition: ICA Facility, Paris, Sapienza, Marrakesh, Bangkok, Colorado, Hokkaido, 3x GOTY Escalations and rewards and 4x Patient Zero campaign missions
How to get it – Consoles: If you have previously downloaded the HITMAN 1 Legacy Pack, HITMAN 1 GOTY Legacy Pack or HITMAN 1 GOTY Upgrade for HITMAN 2, you will be able to download it for no additional cost. (Yes, that’s a free upgrade to the GOTY Edition if you only own the Standard Edition of H1!). The price for this Access Pass will be listed as ‘free’ when you look for it in the store. – Disc: If you own a version of H1 on disc, you must follow the process in the Legacy Pack FAQ to access that content in HITMAN 2 – and then redeem this Access Pass.
– PC (Epic): If you pre-purchase or purchase HITMAN 3 on EGS within the first 10 days of launch, you will be granted the HITMAN 1 GOTY Access Pass for no additional charge. In addition, if you own or redeemed a free copy of HITMAN – The Complete First Season on EGS when it was available for free, you will be able to download this Access Pass at any time after purchasing HITMAN 3.
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HITMAN 2 Standard Access Pass Includes: Locations and missions currently available in the HITMAN 2 Standard Edition: Hawke’s Bay, Miami, Santa Fortuna, Mumbai, Whittleton Creek, Isle of Sgail, plus 1x Sniper Assassin map: Himmelstein
How to get it – Consoles: If you own a digital copy of HITMAN 2 Standard Edition or HITMAN 2 SilveGold, you will be able to download this Access Pass for no additional cost. The price for this Access Pass will be listed as ‘free’ when you look for it in the store.
– Disc: [See below]
– PC (Epic): As HITMAN 2 is not available on EGS, we have set up an 80% discount for this Access Pass for the first 14 days after HITMAN 3’s launch.
HITMAN 2 Standard Access Pass [DISC] Includes: Locations and missions currently available in the HITMAN 2 Standard Edition: Hawke’s Bay, Miami, Santa Fortuna, Mumbai, Whittleton Creek, Isle of Sgail, plus 1x Sniper Assassin map: Himmelstein
How to get it – Consoles: If you own a physical disc copy of HITMAN 2 Standard Edition, you will be able to download this Access Pass for no additional cost through the HITMAN 2 in-game store. (You will see the full listing price if you look for the Access Pass in the PS/Xbox store as a disc owner.) On Xbox, you also need to own a digital copy of either HITMAN 3 or the HITMAN 2 Free Starter Pack before navigating to the in-game store.
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HITMAN 2 Gold Access Pass Includes: Locations and missions currently available in the HITMAN 2 Gold Edition: Hawke’s Bay, Miami, Santa Fortuna, Mumbai, Whittleton Creek, Isle of Sgail, New York, Haven Island, plus 3x Sniper Assassin maps: Himmelstein, Hantu Port, Siberia and 4x Special Assignments.
How to get it – Consoles: If you own a digital copy of HITMAN 2 Gold Edition, you will be able to download this Access Pass for no additional cost. The price for this Access Pass will be listed as ‘free’ when you look for it in the store. – Disc: If you bought HITMAN 2 Gold Edition on Disc, it will have included a download code for the HITMAN 2 Expansion Pass; you need to use that to get access to the content from the Gold Edition. See below. – PC (Epic): As HITMAN 2 is not available on EGS, we have set up an 80% discount for this Access Pass for the first 14 days after HITMAN 3’s launch. It will also grant access to the HITMAN 2 Expansion Access Pass.
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HITMAN 2 Expansion Access Pass Includes: Locations and missions currently available in the HITMAN 2 Expansion Pass: New York, Haven Island, plus 3x Sniper Assassin maps: Himmelstein, Hantu Port, Siberia and 4x Special Assignments.
How to get it – Consoles: If you own a digital copy of HITMAN 2 Gold Edition, you will be able to download this Access Pass for no additional cost. The price for the Access Pass will be listed as ‘free’ when you look for it in the store. – Disc: If you own a physical copy of HITMAN 2 Gold Edition, you will be able to download this Access Pass for no additional cost because a download code for the HITMAN 2 Expansion Pass was included in the box. If you have redeemed that code, the price for this Access Pass will be listed as ‘free’ when you look for it in the store.
HITMAN 3 Access Pass on PC We’ve done everything possible to make this process smooth and player-friendly. However, due to various circumstances out of our control, we want to acknowledge that the process is different to our initial plans for PC players. We also want to share some of the initiatives we’ve set-up to make sure that PC players the chance to keep enjoying the benefits of the World of Assassination.
Our hope is that these initiatives help to ensure all HITMAN 3 PC players can able to enjoy the new game with full access to HITMAN 1 and their progression carried over as a minimum.
HITMAN 3 Access Pass on Stadia Due to the convenient set-up of HITMAN 1-3 on Stadia, the Access Pass system is not required. Players will continue to have access to the locations they already own through Hitman: World of Assassination, or can purchase the games that they don’t own through the Stadia Store.
HITMAN 3 Access Pass on Switch HITMAN 3 is the first game in the trilogy to be available on Switch. As such, each relevant Access Pass is available for purchase through the HITMAN 3 in-game store.

HITMAN VR

At launch, HITMAN 3 will support PS VR and all locations in the World of Assassination trilogy can be experienced in a new first-person perspective. Yes, that means you can traverse the outside of the tallest building in the (Hitman) world in PS VR! If you own the previous games from the trilogy on PS4, you can also access locations from them within HITMAN 3. That’s more than 20 Hitman locations from the World of Assassination trilogy to enjoy in PS VR.
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You can either play HITMAN 3 in PS VR natively on your PS4 or via backward compatibility on PS5. To make sure all PS VR owners can experience the game in VR, we’re including a free digital copy of the PS4 version of HITMAN 3 with all PS5 copies, whether you choose to buy it via disc or digital.
If you are playing on PS5, your progress between the PS4 (VR) and PS5 (non-VR) versions is shared between the two versions. You’ll be able to play the non-VR version of HITMAN 3 on PS5 with the next-gen improvements that we support (including Dual Sense support!) and then switch to the PS4 version for VR and all of your items and unlocks will be right there waiting for you. You will need to have both versions of the game installed on your PS5 to make that happen.
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Whether you play on PS4 or PS5, a DUALSHOCK®4 wireless controller is required to play HITMAN 3 in VR. Playing HITMAN 3 in VR on PS5 also requires a PlayStation Camera adaptor. For full details on the requirements for playing PS VR on your PS5, including how to order a free PlayStation Camera adaptor, see the official PlayStation PS VR site.

More to come

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We have got our sights firmly set on January 20 and our entire team is doing everything in our power to make the launch of HITMAN 3 as successful as possible. It’s an incredibly exciting time for us to be so close to releasing our next game, as well as deliver the dramatic conclusion to the World of Assassination trilogy.
Please keep the conversation going on Twitter, Discord, Reddit and in HitmanForum and be excellent to each other.
The World of Assassination awaits…
submitted by cakeblock941 to HiTMAN [link] [comments]

The REAL Greatest Short Burn of the Century Part III: GME Infinity War

Oh and uh short burn of the century comin soon. Flamethrowers should arrive just in time.
-Elon Musk
Oh Elon, sorry to steal your thunder. But GME will make TSLA vol look like TLT. Jeff haunting your every accomplishment yet again.
I’m back with the final warning bell. The next time I post in 2021 will be to recap the squeeze’s results and post gain porn along with u/Deep_Fucking_Value, u/SIR_JACK_A_LOT, u/Tomatotowers, and more. This is the last stop before the moon mission.
It’s currently not too late. But after Q3 earnings on Dec 8th, it will be. And of course, as always, not financial advice. Just for bragging rights and entertainment. Here goes:
Here’s a comprehensive GME overview for all new and returning WSB-monkeys. Sit down and grab some tea. This is a long one unlike the previous posts.
GME Overview:
The GME story can be broken up into 2 main theses. The first is a deep value play which has credibility all on its own. The second is an infinity short squeeze like we’ve never seen before in history, which has credibility all on its own. When combining the two, you get the trade of a lifetime.
In all my (albeit limited) days, I have never EVER seen a trade set up like this before. I’ve pored over every source of historical finance material I can get my hands on, and still have nothing to reference to. IMO, this will look more like the 2008-MBS bet, or the Ackman 2020-COVID “Hell is coming” bet, than TSLA, OSTK, KBIO, or VW.
Just a fucking face-ripping, out-of-nowhere, legendary-HOF-ticker bet that will bankrupt some funds and get people fired - and of course, with no community other than WSB’s name next to it in the history books (and if I could pencil in our lovely GME discord hosted by u/BadElf21 and u/RoaringKitty’s YT stream).
Let’s begin.
Act 1 - The Set Up:
Q: Why is GME so heavily shorted in the first place? Why are we betting the long? Aren’t they going bankrupt ala Blockbuster? If not, are we just trading this short term like a HTZ/CCL meme stonk?
A: NO. This is a fundamentally solid deep value play at its core.
First let’s go back a few years. We must give the shorts due credit in order to understand where we are now. GME has been profitably shorted since 2013 when the market correctly bet on the digitization of video games and spread of mobile gaming. Some data here:
The shorts are betting on $0.
However, in the last 12 months, GME has shown that their terminal velocity does not lead to bankruptcy. GME has a strong balance sheet. Cash on hand is worth over $12 a share. Net cash is worth over $5 a share and is FCF positive (nixing the bankruptcy thesis). They also paid off $125M in debt last month just to show Moody’s they are healthy due to their incoming console cycle FCF (which may lead to possible bond upgrade, enticing more institutional investors).
So give the shorts credit. They had a legitimate case until the last 12 months, when George Sherman (CEO), Reggie Fils-Aime (ex-Nintendo, current GME board member), and others have been conducting a phenomenally well executed turnaround.
That explains why we currently have ~70M shares short out of ~65M shares outstanding - but they’re all now caught on the wrong side of the trade.
In case the severity of the short interest hasn’t hit you yet, there is a bigger market for shorting GME than the business of GME itself. This is not even taking into account the long holders (Senvest, Ryan Cohen, Burry, Donald Foss, Sherman, Hestia/Permit) which takes ~25M shares out of circulation. So short interest in reality could be around 180%+ of true float.
A true head-scratcher.
And a worthy opponent.
But they’re wrong.
Act 2 - Avengers, Assemble:
Q: Why am I so sure GME is prime to blow? Isn’t this just another meme stonk hunch driven by WSB and Michael Burry hype? How can a few online gamblers and a few activist investors turn a dying business into a trade of a lifetime?
Couldn’t the shorts be right? Also, hasn’t it blown already?
A: NO AGAIN.
Let me show you the ridiculous Avengers team we have. By Avengers team, I mean all the bullish cases:
1) Ryan Cohen
Iron Man of the bunch, some call him the Dog-Man.
This guy is a crazy entrepreneur. He took on Bezos with a pet food company (CHWY) and won. Let me repeat - he beat Jeff Amazon without AWS subsidizing his loss leaders.
In other words, he built Markk I (CHWY) in a tiny cave with scraps all by himself with his dad, and now that he has billions, he wants to build nanotech Markk 50 (GME). Read up on this guy. He’s as crazy and as smart as they come.
He also wrote a scathing letter to GME leadership, but if you read between the lines, he’s not addressing the existing board, who had only been there temporarily. He’s setting this letter up in order to potentially offer a takeover bid (rumor mill - unconfirmed).
Either way, GME leadership needs to address this letter in the Q3 earnings call on Dec 8th - which means they need to either post a good quarter, provide good guidance, or add color to existing developments.
Otherwise George Sherman (Cpt America)’s ass is out the door and Cohen takes over as the leader of the Avengers through a vote or buyout. Either of which requires shares to be recalled.
One more thing to note about RC. There has been no 13D/A filling since his initial purchases. Which means he is STILL IN. He has not sold a single share.
2) GME Leadership and activist investors - Guardians of the Galaxy, Dr. Very Strange Burry, and the old Captain trying to fit in with the youngsters:
Dr. Very Strange Burry - AKA Big Short Man. Supreme numbers aspie who might have a screw loose but is unmatched at spotting contrarian trades. *Edit 2: BTW for those asking about his holdings drop. He's trimming to stay under 5%, but still has a large position:
Hestia/Permit/Senvest - Contrarian, activist investors.
Cpt George Sherman - Boomer CEO who knows what he’s doing.
Reggie Fils-Aime - Beloved ex-Nintendo President.
3) Bond repurchase
GME just bought back $125M of debt maturing in 2021. Who cares? Yes - normally this is a nothing burger even for a micro-cap, but if the shorts are betting on $0 - this is clear evidence against that bet.
Secondly, rumor mill has it that this debt repurchase plus positive Q3 earnings/guidance will allow Moody’s to upgrade their 2023 debt to A or maybe higher.
This is HUGE because it allows institutional investors to long GME without further restrictions. In other words, they may not be allowed to long companies with B- debt. Once this is upgraded, more buyers are allowed to come in.
Very underplayed story here.
4) TA - When the stars and crayons align. Here’s an excerpt from our resident astrologist u/JayAreW:
Ignoring the short squeeze element of GME and just looking at chart action, there are two elements that are important to keep track of. The cup and handle pattern and $15.80.
While my trading style is 90% technical analysis, there are certain elements which I shy away from – mainly chart patterns. However, it is important to at least recognize the obvious ones because if you see it, chances are others see it too. The main pattern I keep an eye out for are the massive cup and handle patterns. This is an example from Pring figure 1.
The buy signal is traditionally a breakout above the handle, and a good estimate for price target is the distance from the base of the cup to the handle, added to the breakout point. A recent example of this is $JMIA (daily - figure 2). Notice not one, but two failures to break the top of the handle and the subsequent parabolic run. Compare $JMIA with $GME and you see almost the same pattern (daily – figure 3). The traditional buy signal would be a breach above the red line (~$15.80). The difference between $JMIA and $GME is that $JMIA was far more condensed; the pattern played out over a period of a few months where $GME’s cup and handle started in late 2019. Playing this pattern exclusively, I would expect a price target of roughly $27, stretched out over a period of weeks/months and not as explosive as it’s African counterpart (assuming a squeeze doesn't happen between now and then). Typically, any chart pattern calls for a retest of the breakout point, so don’t be surprised if $GME retraces to $15.80 and look for a bounce there as confirmation that the breakout is on. The other important element is the $15.80 price. Not only is it the breakout point for the cup and handle pattern, but it coincides to a price point which I believe was a major short-selling entry point (fig 4). Notice the nearly 20% gap down on 33 million of volume. This type of action doesn’t just happen with selling alone and I believe massive short positions were opened on that day.
This $15.80 then represents a breaking even point for those shorts if they have not closed their positions (and we have no real reason to believe they have). Breaking even is a huge psychological barrier for people when a trade isn’t going their way and often times represents an exit point for crowded positions. Most of the shorts were already underwater - above $15.80 and that water begins to boil. I believe this position is becoming borderline untenable for existing short positions and is a crowded and disastrous trade. So to recap, $15.80 not only serves as an important chart pattern breakout point, but the proverbial “line in the sand” for existing short positions.
JeffAmazon here again: Note Jay and I don’t agree on a few major points, but are nevertheless both seeing bullish action to come very very soon.
5) Product Mix
GameStop is expanding their product mix to include monitors, PC parts, and more. GME is no longer a Disc-Drive only store (which is fine itself), but an all-things-tech e-commerce growth start up. Or you can at least bet that’s the narrative.
GIVE ME THAT F-ING CHWY SALES MULTIPLE.
6) Three signs of a bubble: leverage, lack of liquidity, and consensus.
This is an inverse bubble - it will rise as quickly as other bubbles drop. KBIO and VW are often quoted as short squeeze examples. Those are wrong comparisons. The only similarity is the fact that shorts were involved.
Instead, think of any other market bubble. It’s simply about leverage, lack of liquidity, and consensus. We have all 3 in GME. Everyone thinks GME will go like BlockBuster to $0 and is using leverage to short (by definition and current SI).
So instead, think of Burry’s 2008 MBS trade, Ackman’s 2020 COVID trade, PTJ’s Black Monday Trade, or Chanos’ Enron trade.
Same thing, different direction. Will go up as fast as the others went down.
And oh boy do we lack liquidity. Crowded party, one exit.
7) Phenomenal numbers due to current console cycle.
$GME bull Rod Alzmann (Uberkikz on Stocktwits) has great breakdowns on Q4 EPS/order count due to console cycle. He tracks orders by order number among a slew of other information here.
Check out his models. In short, we expect over $5 EPS in Q4 base case. Which is bananas.
8) MSFT Partnership gross margin
GME is getting free money from Satya Nadella.
Conservative estimate $180M, 100% margin for 2 years.
9) January and April option OI
OI in option calls for Jan and April are almost 4X that of Decembers. Is GME going to exercise the ITM calls for a squeeze? Why are they so insanely large? Who are these buyers? WTF are they doing?
No clue. But something is about to go down.
Note put call skew isn’t that low, so no infinity gamma squeeze yet, but it will come as GME obtains meme status.
10) Most importantly, YOU.
CNBC and other misled, egoistic mass media companies and institutional investors continue, time and time again, to look down upon the new generation of traders and laugh at WSB.
Tell me, which one of them has read all of Moody’s credit reports on GME? Which one of them live streams collaborative GME DD 20+ hours a week for 6+ months straight? Which one of them tracks order flows by the f-ing second based on skimmed CC data? Who scours GameStop to see how leadership is treating their employees and customers at a testimonial level? Do they even know about the bond repurchase?
They don’t know jack s-.
Act 3 - The Trade
What more evidence do you want? Time for action.
First, the PT. u/ronoron summed it up well:
A 3 billion market cap (not even 0.5x of their revenues) would already leave GME at $46/share.Going back to their 2013 peak at around 6 billion market cap would leave them at almost $100/share already, not the $56 peak/share. The algos trading still can't appreciate the fact that GME halved its number of outstanding shares a while ago.
For comparison. Bestbuy is trading at almost ~0.7x of revenues with lower gross margins. Nordstrom is almost at 0.4x of revenues despite the bigger liability their department stores are having through corona (never mind their uglier balance sheet). GME is still hovering just above 0.2x revenues because stinky shorts overestimated how bad corona would be for GME (e.g. delayed console cycle, digital consoles becoming widely popular).”
PT can easily be over $100. The JeffAmazon target is $420 which gives them about ~$25B market cap at a P/S ratio of 5, maybe 4 with console cycle revenue. That wouldn’t even be considered an euphoric price with today’s growth stocks. For comparison, NVDA is 22, TSLA is 20, and CHWY is 5.
Timing: This all hinges on Dec 8 earnings. If GME misses (it historically has), Cohen will use this opportunity to attack leadership and take over as CEO. Therefore, GME leadership needs to provide a great earnings report or else Sherman will lose his job.
Here’s my responsible trade (do whatever you want): All in calls and shares now. If IV and $GME is sky-high before earnings, sell half to secure profit. If GME misses and tanks, bet your bottom dollar a takeover bid will be announced shortly.
In all honesty, I'm going to probably hold everything through earnings WSB style.
My positions: 1/15/21 $30Cs, shares
(I would buy April $30Cs too, but I'm all tapped out of cash).
Shorts and longs both have their cases. All the cards are on the table. Which side are you on?
If I missed anything, comment and I will update above. I’m aiming to make this the final stop for all high-level GME DD.
*Edit 1: Educate yourself right now on IV crush (in short, we expect a lot of vol now, so option prices are high. After earnings, expected vol normally decreases, so your option prices will normally drop). GME is the king of IV crush after earnings. If you're playing FDs, prepare to get destroyed like always. Safer bets are LEAPs or FDs after earnings.
*Edit 2: All these beat earnings recently: SNE, MSFT, BBY, BBBY, NTDOY, ATVI, TTWO, JWN, M, KSS
submitted by Jeffamazon to wallstreetbets [link] [comments]

I Present To You: The GME Gamma Short Feedback Squeeze

Unfortunately WSB mods already took this down twice, so here I am.
What an exciting time to be alive! We're gonna bust an institutional short hedge fund Robinhood-style in the middle of a global pandemic and trigger a great redistribution of wealth.
TLDR: Short squeeze trigger might've changed from waiting for GME/RC news about positive GME growth & direction to the gamma squeeze triggering intolerably high prices for shorts and/or margin calling. Short squeeze timeline might've just been moved closer by months. 💎👐 and buy 💰💰 (shares or calls).
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So by now you've probably heard that the price hikes on the past two Fridays were due to gamma squeezes. When calls are purchased, Market Makers buy some shares just in case they have to pay out or provide shares when the contract is settled. This lowers their risk, and they are generally good at not losing money.
So what happened Friday? Literally every open call that was sold at any time hit their strike price became ITM, because the highest strike available was $60 and the stock closed at ~$65. Even if the call didn't expire until 2023, their risk management policies dictate that they must purchase shares to cover their potential downside.
What drives stock prices? Supply and demand. Supply was already low on Friday, and MMs started hedging their positions gobbling up shares left/right/center at whatever price they could get, driving up demand. The stock price surged (praise be) and we collectively did our little happy dances.
Now apparently, these ~10-15M shares should be cleared by around Tuesday and in the hands of anybody deciding to exercise their call options. If those investors 💎👐 and don't sell those shares, it decreases liquidity and increases the ceiling of the gamma short feedback squeeze.
So the gamma squeeze went like this. People bought calls at any price, for any date, and on Friday they had all finished ITM, profitable for those who hold the calls but painful for MMs and the people who sold the calls who now need to find millions of shares to buy. New calls at higher strikes (~$115) will be available next week, and the same thing can potentially happen again, especially if there's a good chunk of those outstanding 15M shares that still need to be purchased. What'll happen when people buy calls again on Monday but MMs still need to buy millions of shares by Tuesday? Supply and demand, the price will soar again. What happens when the price approaches ITM territory for new outstanding calls? MMs need to hedge by buying shares. What happens when MMs need to buy more shares from a smaller pool of available shares? Supply and demand.
We've achieved the gamma feedback loop.
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Buying ITM or near OTM calls will force MMs to hedge by buying more shares which will raise the stock price and bring higher-strike calls closer to ATM/ITM which forces them to buy more shares, all in a vicious loop.
DO, NOT, SELL, YOUR, SHARES.
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Now, onto the short squeeze.
There are still 102.3% shares shorted. Literally more shares have been shorted than Gamestop has issued. As of Friday after market close, the short squeeze has not yet squoze.
https://www.reddit.com/wallstreetbets/comments/l2xc4o/gme_moass_update_ortex_data_12221
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So what is the short squeeze?
A quick background because some are new to this, but since it's been explained in plenty of other DDs for months now here's the short version (haha).
Certain huge hedge funds thought GME would pull a Blockbuster and implode down to $0. They completely ignore the fact that the ex-CEO of Nintendo Americas is now on the Board of Directors, along with Ryan Cohen and the two people that helped him build Chewy from nothing to a $3.5B pet-lovers powerhouse that beat Amazon at online retail in the. The legend outcompeted Jeff fucking Bezos after getting denied funding by ~100 VCs, and he only sold Chewy cause his beloved mentofather suddenly died while he was getting ready to take Chewy public.
PetSmart bought Chewy for $3.5B and promptly IPOd it to $10B.
After the last earnings report he threatened the GME BOD to stop dropping the ball, OR ELSE. So he put his money where his mouth is and bought 13% of GME. They listened, struck a deal with him and are getting ready to pivot GME (just like $BB). GME will do two main things:
  1. Transform their online presence to make it the Amazon of gaming
  2. Update their retail locations to enter into the PC gaming market
All of this was discovered thanks to many hard-working autists who put together fantastic DDs which are now making us bank. We salute you, and personally, thank you very much because this will measurably change my life (which is why I'm writing this).
Previous to the two GME gamma squeezes, we were essentially waiting for GME to announce what our hard-working autists have been telling us ever since RC released his warning letter to the GME BOD. Why is this important?
Because the bears still believe in their bear thesis.
The bears still think GME will Blockbuster and they believe the bump in stock price is the equivalent of a "dip" for them, so they doubled-down on their short position.
Until their thesis is proven wrong/outdated via news from either GME or RC outlining GME's new growth plans, shorts will cling to their bear thesis and think we are delusional retards. Truth is, we just figured out GME's plan before the shorts did, and we're clinging to the unofficial news because it simply, makes, sense.
SOOO, once the news breaks that GameStop actually has a really good growth plan, bears will say "awe fuck" and start buying shares to close out their short position. Except wait, supply and demand again. There are so few shares now that they would have to buy our shares, sell them back, buy them again at a higher price, sell them back, buy them again at a higher price, sell them again, and on and on again to the moon, about 13x. That will be the true squeeze we have all been waiting for.
What we didn't realize is that
  1. The catalyst to trigger the short squeeze has potentially changed, and
  2. The timeline might've just moved a lot closer to the present day
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I Present To You: The Gamma Short Feedback Squeeze
The gamma squeeze causes MMs to buy shares, driving price up. Shares are purchased, fewer shares are available to be purchased, price goes up. This increases the loss floor of the shorted shares for short sellers and increases the interest paid to continue shorting them. Remember, shorting a stock caries unlimited risk because a share price can climb to an unlimited height. As the risk increases, the shorts get scared. If they are forced to cover, their losses will be proportional to the increase of the stock price. Higher price = higher losses for them. They can keep paying interest, but at some point the risk becomes too great and they throw in the towel. Now that GME has hit mainstream media, everybody and their grandmother has heard in the news that GME squeeze is incoming and is getting in on the game. Supply and demand, supply goes down, price goes up, gamma squeeze forces MMs to buy more to hedge, supply goes down, price goes up.
Price keeps going up, shorts get mighty nervous. They might decide to ride it out for a few years and eatthe interest payments, EXCEPT......
When there are no more shares available to trade, margin calls will begin. Shares that were purchased with borrowed funds will be forcibly liquidated, and you can bet that at some point Melvin's shorts will be forcibly margin called.
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Boom, short squeeze triggered by the gamma squeeze: The Gamma Short Feedback Squeeze
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The gamma squeeze will firstly drive the price a lot higher BEFORE the main short squeeze. It will also feedback into the short squeeze which increases with probability every time more shares are taken off the board and every time the stock price increases.
All you have to do, is💎👐, and if you can, buy 💰💰 (shares or calls).
This is history in the making, an unprecedented event. Not only is the ratio of shares shorted to shares realistically available to sell higher than the 2008 VW short squeeze, but it's getting turbocharged by a gamma squeeze too. We are double-dipping this bitch!! This went from a once-in-a-decade opportunity to a once-in-a-century play, and we get to take from shitty companies counting on others to fail and redistribute their wealth to the average retard.
If you benefit from this play, please remember to set aside funds for taxes (bless you tax-free TFSA) and for charity.

Position: 455 shares @ various price points. Legal disclaimer; I'm a retard and not giving you financial advice, just what I think might happen.
Also, I listed my 7-series for sale and will buy a $3k shitbox to drive until the squeeze has squoze, sinking the sale proceeds directly into $GME. When this happens I'll be able to upgrade to a lambo instead.
submitted by InvincibearREAL to GME [link] [comments]

I bought a PS4 at the start of 2020 and played video games a bit too much this crazy year! Here are my rankings and brief reviews of the 32 excellent games I finished this year, as well as my thoughts on patient gaming.

Introduction:

It's basically trite at this point to say this year has been challenging, but one positive out of everything is that I've been fortunate enough to have the time and funds to play a huge number of games that I've heard so much about, yet never was able to before now. I grew up on almost exclusively Nintendo games and then branched out to indie games in college I could play on my laptop, so I was more than excited when I bought the base PS4 that came bundled with God of War, Last of Us, and Horizon Zero Dawn for $200 (and I snagged Bloodborne for $15 while I was at it).
What ensued was a year of frenzied gaming-- never in any year of my life have I played games as much as I did this year. I enjoyed it, but there were also some surprising drawbacks to placing such an emphasis on gaming as a primary hobby, and I'll discuss those towards the conclusion. But man, there were some absolutely fantastic games that I played this year and I want to share my thoughts on them! Not every game I played this year was PS4, but most were.
Since literally every game I played this year was a good game, I have stratified my rankings into three overarching tiers: Best, Great, and Good. I was lucky enough to not even need a Meh tier this year. Lots of games within the same tier could probably have their orders switched, but I did my best. And all but two of these games I was patient™ on, which is a fun side note.
Disclaimer*:* These rankings reflect my personal opinions on the experience I had after finishing the game, rather than my thoughts on its overall quality as a product for everyone. There are a few rankings that are sure to ruffle some feathers-- I know that God of War, RDR2, Journey, Undertale, and Nier: Automata for example are great games, but they didn't resonate with me nearly as much as some others. So know that I appreciate them and those who hold these games so dear.
Without further ado, let's get going!

The BEST:

1. Bloodborne (PS4): Quite simply, I'm still chasing the feeling I had after playing this game for the first time. So much so you could say, that I played it 7 times this year. Never has a game enraptured me with its shocking world, brutal combat, and the best DLC I've ever played. I want to talk about Bloodborne (and all the souls games, really) constantly, learn everything about them, and play them forever.
  1. Last of Us Part II (PS4): One of two games I broke being patient™ on, I waited a couple months before diving in just to stop working to avoid spoilers. I enjoyed the first game but this absolutely blew me out of the water. On a gameplay level I couldn't believe how fluid and visceral the combat was, how immense the encounters were with countless approaches to every situation, and how fun it was to play. The narrative was challenging and forced me to grapple with the same emotions as the protagonist initially, then brilliantly the player and character on divergent emotional tracks as you become more shocked and uncomfortable with what happens. I encourage anyone who hasn't yet to play with an open mind and avoid trying to reduce the story to a single theme or message. It may not be your cup of tea, but it was mine.
3. Outer Wilds (PS4): This game feels like it was made just for me. I love space and rocket physics, I love discovery, and I love it when a game makes me feel clever. The level of wonder and curiosity I felt while playing can only be compared to what I experienced with Breath of the Wild. This game is difficult to talk about without spoilers, but if discovery and outer space get you excited, there is nothing like Outer Wilds.
  1. Dark Souls III (PS4): Yeah, I like souls games. While certainly less groundbreaking than DS1 and perhaps less atmospheric than Bloodborne, DS3 is a grand experience with, in my opinion, the best bosses in all the souls games. It's also the best souls game for experimenting with different playstyles without needing to watch 6 hours of VaatiVidya to figure out how to be a pyromancer.
  2. Control (PS4): Objectively speaking, this game might not have the same merits as the others in the "Best" category. But it sucked me in with it's completely unique visual style. It felt like a strange acid trip and I was always excited to see what was next. The powers and combat were fun even if not terribly original (and even though the gunplay wasn't too strong) but I was completely enthralled by the nonchalance of the cast amid mind blowing supernatural activity. Far from a perfect game, but give it a chance if the style seems intriguing to you!

The Great:

  1. The Last of Us Remastered (PS4): One of my most anticipated games when I picked up a PS4, having watched my friends play some of it. Though it didn't blow me away as much in 2020 as it might have in 2013, I thought it had decent gameplay, a great story, and a stunning world. The cities and post-apocalyptic environments were a pleasure to soak in, packed with detail, and well paced. Definitely a deserved classic.
  2. Horizon Zero Dawn (PS4): In a lot of ways, this game isn't good as an open world game. It doesn't do a great job of compelling you to explore and engage with all the cool stuff it has. The sidequests are kind of bad, many characters forgettable and oddly animated. But this game is this high on the list because it's just so much fun taking down machine dinosaurs. They nailed gameplay in a technically beautiful world, and actually surprised me with the quality of the main story line. Not groundbreaking, but solid and a joy to play.
  3. Death Stranding (PS4): For being one of the best games I have ever played, Death Stranding kinda sucks. I absolutely adored the premise and the world Kojima crafted, and delivering packages was really enjoyable. I loved figuring out traversal and just soaking in the graphics. I'm not one that normally cares about technical graphical showcases, but this game has made me reconsider how important graphics can be to an experience. Unfortunately, the dreadful gun mechanics, broken driving, constant NPC interjections, and the game's refusal to just end already kinda bogged it down. There's a lot here though that won me over and is an experience unlike anything I've ever played.
  4. Animal Crossing: New Horizons (Nintendo Switch): The other game on this list I was not patient™ for, since I bought it for my wife... and then got sucked in. Truth is, as a non-creative type, I just loved this game as an outlet for my creativity and expression. I loved having projects like my zen garden, my Domino's Pizza restaurant, and then getting to share them with my friends. I've heard it said something along the lines of "It wasn't the best game of 2020, but it was the game for 2020".
  5. The Witcher 3: Wild Hunt (PS4): Once I adjusted my expectations of what this game was and was not, it was great. While it doesn't reward open exploration as much as BoTW and Skyrim did, it simply has the best quests of any open world game I've played. Very rich environments and stories, and I even thought the gameplay was more than serviceable. It did kind of drag on by the end though. Also, disclaimer, I haven't played the DLC (sorry).
  6. Return of the Obra Dinn (Nintendo Switch): I had hoped it would blow me away in a way similar to Outer Wilds, and while it didn't quite reach the same heights for me it was great nonetheless. I loved the nautical setting, the critical thinking and deduction required, and the way it was balanced perfectly between leaving you totally on your own and confirming bits at a time. My only real complaint is that I felt the true ending didn't really reveal anything about the story I didn't already know, I guess I expected some grand reveal.
  7. Doom Eternal (PS4): White-knuckle, heart pounding, insane. The game forces you to engage with every mechanic it throws at you and is brutally challenging, but all in the best way. Though the gameplay was better than DOOM 2016, I actually preferred the latter since Eternal's levels felt more like a silly mario level than a tense demon-infested place. I get what they were going for and they executed well, I just prefer the more serious tone.
  8. Hades (Nintendo Switch): Biggest surprise of the year for me, I didn't actually expect to like it. Hades is perfectly polished and a big step forward for integrating its excellent narrative with its roguelike structure. It's very easy to play without investing too much, making it great for unwinding. It deserves all the praise it's getting.
  9. Uncharted 2: Among Thieves (Remastered) (PS4): All the mainline Uncharted games are on this list but I enjoyed 2 the most. The set pieces were the most memorable, and I enjoyed almost every second. These games aren't as high on the list because, no matter how you dress it up, it's a pretty simple affair ultimately in terms of gameplay but it nails the style of game that it is.
  10. Sekiro: Shadows Die Twice (PS4): An amazing game in its own right, but was ultimately disappointing for me as a From Software fan. I found that what I appreciated most about Souls games was the tension of not knowing if you could make it to the next checkpoint, the terror of encountering something surprising and having to deal with it. Sekiro litters checkpoints left and right, which is of course great for its more boss-focused design, but left me far less immersed in the environments personally. I also wished I had more options for playing aggressively rather than just memorizing the parry patterns. In any case, these gripes are my personal preferences coming through and any hardcore gamer owes it to themselves to conquer this behemoth of a challenge.
  11. Tony Hawk's Pro Skater 1+2 (PS4): Pure, unadulterated fun. I was absolutely addicted to the core gameplay and the levels, especially in the first game, were so cool to explore. For me the core loop started to get stale by the time I finished all the challenges on the levels, but for those that wanted more there is almost an endless amount of bonus challenges to tackle.
  12. Uncharted 4: A Thief's End (PS4): There's definitely a strong argument that this is the ultimate uncharted game to play-- best gunplay and options in encounters, by far the best puzzles, and the delivery of the story is leagues above the rest of the series. I simply think that Uncharted 2 had the highest highs, so 4 is a tad lower. That, and the beautiful story set up was not brought together in a satisfying way; it in no way felt like Drake had earned Elena's forgiveness, but they kind just glossed over it. Still, a must play and Naughty Dog games at their best.
  13. Subnautica (PS4): I wanted to love it more than I did. I was hooked on exploring and discovering the mysteries of the alien underwater, but I think I do better with games with less of a survival focus. I got really far into the game, but didn't actually finish since eventually the slow drip of clues started to get a bit too slow for my tastes, and the survival and basebuilding began to get tedious. Minor PS4 technical issues aside though, This is a dang good survival game, and immense in a terrifying and wonderful way.
  14. Monster Train (PC): Slay the Spire is one of my all-time favorites, so I was pretty excited to be gifted this. It's a blast as a deckbuilder, and I think it was smartly designed in how it throws significant and strong rewards at you at every phase of a run, whereas StS often forces you to make the best of an iffy situation. Had a great time, but I lost interest after 15 or so hours since most runs tend to feel fairly similar. Still would absolutely recommend for StS and deckbuilding fans.
  15. Spelunky (PC): Not the hardest game I've ever played, but definitely the most unforgiving. The controls took a while to get used to but once I was engaged, the game is a tight, slick, and enthralling adventure and test of skills. Full of secrets (I've only scratched the surface) and deeply satisfying to conquer. But boy, is it unforgiving.
  16. Uncharted 3: Drake's Deception (Remastered) (PS4): Another strong entry in the Uncharted series, just a tad weaker than 2 I think. I will credit it though with having the most memorable environments and locales in any Uncharted though!

The Good:

  1. Read Dead Redemption II (PS4): *Full disclosure, I'm still playing through act 5 at the time of this post.* This one is really tough for me to fully form an opinion on. On the one hand, I think this is the most stunning and immersive open world I've ever seen. Deeply authentic towns, regions, unparalleled attention to detail, and great characters and a decent story. But the way the missions force you to do things explicitly one way with terrible hand-holding just isn't fun to me, and makes Uncharted games feel like open-world sandboxes by comparison. There's a lot of quality here and I've enjoyed many elements, but have been disillusioned by others. NakeyJakey explains what I felt far better than I can (https://www.youtube.com/watch?v=MvJPKOLDSos&t=392s). Still a good time though.
  2. God of War (PS4): Like RDR2, an incredible technical achievement, for me hands down the best looking PS4 game, best voice acting, and for most people this should be towards the top of your must-play list. At its best, the characters are great, the combat is crunchy and satisfying, and the world beautiful. I just felt that for far too often the game was far from its best-- too many combat encounters didn't feel like I was a God of War but rather smacking a giant meat sack of health, so many secrets and puzzles that I just stopped caring about because finding treasure chests isn't fun when the rpg/loot elements feel so tacked on and pointless, endlessly recycled bosses... for me it was just pretty good, nothing like the game of the generation in my eyes. That said, most people don't seem too bothered by the things I found mediocre, so the sheer spectacle (looking at you world serpent!) and great moments make this well worth the price of admission!
  3. Undertale (PC): I did not play this game the way it was meant to be played, let's say that up front. It was a gift, and I played about a half an hour every month for a year and just finally finished it. I loved the music, it was charming, and I see why people love this game so much. I think it just didn't hit those highs for me and I was left with a fairly silly little 8-bit game. Which was good. I'm glad I experienced what it had to offer but didn't leave a huge mark on me.
  4. Superhot (Google Stadia): I had wanted to play this game forever but couldn't justify spending $20 on it, so I was pleased when I got a free Google Stadia kit and got to play it free! Really neat blend of stylized retro computer flavor and a fabulous central time-stop mechanic. A great 2 hour experience but tough to recommend as more than a novelty.
  5. NieR: Automata (PS4): I have made it through 1.5 playthroughs so I know I haven't gotten the full experience, but I wasn't enjoying it enough to continue. I think every game developer though should learn from the brilliance of this game-- constantly keeping the player on its toes by not confining itself by a genre and by focusing on what's fun and cool, rather than convention. Excellent music. I get the hype, and the healthy dose of existential musings was interesting... it just didn't ultimately click for me. I can't unequivocally recommend this game to everyone, but if the premise and style stand out to you, this could be your next all-time favorite game.
  6. Star Wars Battlefront II (PS4): Picked this up for free with PS Plus, and while there's not a lot here that's that special it was honestly super nice comfort food gaming. I just enjoyed shooting stuff in really cool Star Wars settings, a franchise I love. For what it was, I had a blast, minus the fact that I personally feel Jedi/heroes really kinda ruin the game for me. Unfortunately, it also is nothing more than a basic mass multiplayer battlefield game, so don't expect anything crazy.
  7. Uncharted: Drake's Fortune (Remastered) (PS4): Definitely weaker than its successors, but still a really fun romp with trope-y but effective narrative and characters, and totally serviceable gunplay. This would be much higher on the list, and I honestly had a great time with it, but man the final third of the game was really painful to play. The switch to zombies was bad, and just wasn't fun to play through.
  8. Until Dawn (PS4): I did not think I would like this game at all, I don't care for cheesy horror and definitely am not interested in interactive movies. But if you have a significant other or group of friends to play this with, it can be a great time! I played with my wife and we were honestly pretty engaged with the characters and the story was well told and had plenty of nice jump scares. There's not much game here, but for what it is it was a neat experience.
  9. Shadow of the Colossus (Remake) (PS4): There were some incredible highlights to this game like the flying colossus and the sand worm, and the scale of the encounters with the epic music has earned this game a place as a masterpiece and classic to so many gamers. The remake looks stunning and it was exciting to see what type of colossus was up next. Unfortunately, every great moment I had was accompanied by an equally frustrating moment with mediocre controls and a couple of colossus that were so bad (looking at you, little bull/lion Celosia) that made me have to put down the game for a few days. A great game let down by some dated and poor elements.
  10. Dark Souls II: Scholar of the First Sin (PS4): Souls games are my favorites, so it pains me to put this game so low. The best areas in the game (Heide's tower, Drangleic Castle, etc) are up there with the best in the series and most of the excellent combat found in the other games is more or less present here. But I think 2/3 of the game is bogged down by drab areas that feel more like a mario level designed to kill the player more than an area that could really exist. The Iron keep was the worst offender, the area was absolutely nonsensical and like so many other areas, enemies were placed in a way designed to frustrate the player with difficulty rather than engage them with challenge. Bosses were also mostly forgettable, but I did love the Looking Glass knight and the Pursuer!
  11. Journey (PS4): Look, I'm as surprised as you that this game is on the bottom of the list. I honestly expected to love it. An artistic, beautiful marriage of environmental storytelling and unforgettable online interaction? A smooth and cathartic movement system? It has all these things, and no doubt deserves the acclaim and love it has from so many gamers. It just didn't resonate with me. Especially the ending, I felt for sure that there would be some great climax that contrasted with the struggle of the icy segment, but instead it fell a bit flat. Maybe I'll give it another try someday.

Conclusion, Gaming Patiently, and a Warning:

There you have it! I'd love to hear what surprised you in my rankings, where I'm horribly wrong, and what games you recommend I play next! Personally, I'm considering Persona 5 (though I'm not super into JRPGs), Dishonored 2 (am curious about immersive sims), and Jedi Fallen Order.
Gaming patiently is a strategy I absolutely endorse. Not only has it allowed me to form my own opinions of games independent of hype, but has allowed me to play a huge quantity of incredible games for honestly pennies. The average cost per game of everything I played this year was under $20. Now, more than ever, is an amazing time to get a PS4 and be a patient gamer, due to both the relative inexpensiveness and the sheer volume of outstanding games. I still will probably buy the big nintendo titles at launch and occasionally buy into hype, but most of the time it just isn't worth it anymore.
Finally, a friendly warning as a personal story for those of us who deeply love games and devote a lot of time to them. Like many kids, I was pretty limited by my parents growing up on what and how much I was allowed to play. I loved gaming but it was somewhat of a forbidden fruit. In college, I loved gaming and definitely played more, but still was very busy with social activities, studies, and other hobbies. Now, as a working adult with a comfortable job, I suddenly have more time and money than I have ever had in my life, and thus this giant list of games I played was created. For the first few months it was enthralling; all I wanted to do was play. Over the course of the year, however, it has become clear to me that requiring so much of my happiness and fun coming from having a game to be excited about can have some drawbacks. In the middle of a pandemic, if I'm sitting on the couch waiting for video games to make me happy and they just aren't giving me the same enjoyment that Bloodborne did when I played it for the first time, I'm just gonna be stuck there on the couch, slowly getting a bit depressed when my main source of fun isn't cutting it. So what's the point? Well, enjoy your games! Don't let anyone stop you from loving what you love. But if you start to burn out, please take care of yourself and engage in other hobbies, get outside, and keep things balanced. For me, doing so has made gaming all the sweeter.
Thanks for reading and indulging this long post!
submitted by DJ_FryTime to patientgamers [link] [comments]

How I shipped my game solo on consoles & how you can do that too (Q & A)

After a good launch for my game, i started to get some random questions from users across all the channels, but there were one user on reddit (u/TamoorGames) who had many questions and he sent them in a very nice and organized way (mostly asking about the Xbox and Nintendo Switch for each question), i did answer him. Although i own the answers, i did ask his permission to put his questions alongside my answers in public, just in case it can help someone. So, Enjoy it, and feel free to AMA.

Q.1: Have you signed up as Individual or as a company? Or enrolled into Xbox Creator Program? Can you please share the overall process in a quick brief.
- Singed by myself for both platforms, i only had to contact the ID@Xbox team, show them my game, they first didn't approve it as it was not polished enough, so i did try once more time after a couple of years, and then it was approved, and everything started from there. No not Creator Program, and tbh i don't even know what is Creator Program, will google it later.
For Nintendo, I did reach out the Nindies guy who was always on the youtube videos and on twitter (he left by now, a new guy came, and that new guy just left a year ago or so). But in general, this is how i showed my game, just reaching out the nindies team leader.
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Q.2: From which country you’d signed up? Is the Xbox Developer program available for developers all around the world? I’ll signup from Pakistan
- I did from China while I'm not Chinese, i would say Microsfot is the most open company, they don't have per region issues, like for example if you are in China and try to sort things with Sony or Nintendo, it won't be that easy...not at all. Because you've then to go through Japan office (due to region), but then you targeting the western market and English only game...it becomes a lot of communications and troubles.
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Q.3: Can we publish any game on Xbox? Or first we need to get concept approval from Xbox and then we can start our development. Or does Xbox have any categories on which we can only develop our games? e.g. shooting, puzzle etc
- While the certain answer for this question is not from me, but I would say any game. Xbox & Switch are platforms, mostly for gaming, despite the fact there are some apps in there (YouTube, Netflix,...etc.) so whatever your game genre or type is, I'm sure if they like it they won't mind it on their platform.
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Q.4: Which Game engine have you used to develop your game? I am using UNITY. Is it good for Xbox or i’ve to consider any other game engine?
- Unreal. Any Engine is good for any platform. Don't let the engine be your biggest issue, we're are in 2020, all Engines are great and most of them are cross platform. if you are not so confident about Unity, you can just remember it made Cuphead, Ori franchise, Max & Magic Marker, and many more Xbox exclusives. And if we start thinking about Unity games made for Switch, we will have endless list! Even more than Unreal based titles, as Unity already prove that it is super optimized engine for Nintendo devices since the WiiU and 3ds.
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Q.5: Can you please share the list of Hardware that you used for Xbox development and testing? E.g. Does Xbox have their own development kit or we can test our game on any Xbox? Which Xbox you used?
- Yes, i used devkits. With that said, i learned that any Xbox One (consumer device) can be turned to a devkit mode. I tested my game on Xbox One S & Xbox one X (the weakest and the Powerful one, so i can grantee the performance).
For Nintendo, i can't explain what hardware i did use, but once you are approved you've access to the documentations where you can read about the different hardware types, and then you can based on your use and game type or development type request the hardware that you need.
But all in all, for any platform, you need their hardware (aka devkit). And at least one device per platform.
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Q.6: What are the main reasons for rejection from Xbox? And what factors do I need to consider while developing my game?
- If you mean rejected as a project to be released on the platform, I guess when my game rejected first time, because it hasn't a "Full playable loop". Start, Play, End, Restart if you want. It was a punch of levels, not connected, no UI & lots of Debug menus. Xbox team (or any other platform) they need a very clean and clear vision so they can decide..
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Q.7: What kind of Legal document and other Document Xbox require? This will help me to save time by preparing in advance.
- Most of the documents as far as i can remember, they send to you. You don't produce documents, you just read and sign (of course if you find it make sense and nothing against your goals or considerations). Xbox was the least demanding, Nintendo was fine, no magical papers were requested. But Sony for example would require your last fiscal year revenue breakdown and documents to proof that!
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Q.8: Do Xbox have their own tools for leaderboard, cloud, ranking & in-app purchases?
- Any Xbox player already know, all that called Xbox Live (which is a set of services), and most of the engines does have high level interface to deal with those services. Don't worry :) and there is always documentations and pages to help you, either at Xbox websites or at the engine (Unity at your case) site.
For Nintendo it is different, i don't have any online features in my game, because online in Nintendo is treated differently, where any user on Xbox have online access and online features, in Nintendo the online features you purchase as a product (per month, per year,...etc.), so it is common to find many games doesn't have leaderboard or clouds save,...etc.
But again, all engines already have the high level interface for those features, regardless you will support them or no.
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Q.9: Can you please share the complexities of the Xbox development as you’d mentioned in your message? Like which development steps i can follow to avoid delays and rejections (Any Tips and Tricks)
- I was already familiar with the platform[s] (remember I'm already a game engine programmer), but what was new and seemed complex to me was the "rules" of the platform. Those are things you must read about at your first days of developing for the platform, due to NDA i can't talk further about that. But what i meant by the rules it is for example how to save, when to save, for example a platform would give you limit/bandwidth for saving calls per second, where other platform won't care and give you unlimited calls. Or what is the status of a player while playing (online/offline), some platforms won't care, where others would care a lot about that. Can a player change account while playing or not, some platforms would require, where others would not even allow.....etc. those are thing that vary between the different platforms, and they were the reason for any rejection i had (the ignorance of the rules). Because even if your game is already complete and finished before the port, the port to a platform is not just hit "Build", you have to "re-adapt" the game for the platform.
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Q.10: What advice would you like to give yourself, if you are starting today as an Xbox Developer?
- Don't rush things. And try to "Understand" the reason behind any thing in the platform. If you just adapt the game for the platform rules, you will have lots of complications, because you could make something to fit a rule, but it break with another rule. If you understand perfectly the platform, and the reason behind everything, you will not suffer during development.
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Q.11: What are the things you wished you knew when you were starting as an Xbox Developer?
- as i said, the platform set of rules. It takes time to know them correctly.
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Q.12: Can you please share any other tips and tricks or would like to add any point/Question if i am missing?
- just focus on the game more than on what platforms you need to target. If your game is good, solid, bug free, the platform stuff won't take much time. Also some info about how to be recognized by platforms could be changed, I've been Nintendo developer for long time, even before the Switch device announced, and I've been Xbox developer since 2014 i guess, when the ID program was announced. So things might be different, might be easier or might be harder now, not quite sure.
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Finally, few more points:
submitted by VikongGames to gamedev [link] [comments]

My DD on GME and their potential future as a buisiness

Disclaimer: I am not a financial advisor, and this should not be taken as financial advice. I eat the peels of oranges and throw out the fruit. This is for entertainment purposes only.
Just wanted to run through a few points on GME in hopes of having some quality discussion. I’m going to try and focus on the long term potential of the company, and less about squeeze related potential.
For a moment, lets forget about the GameStop hype train, and get down to the basic facts and fundamentals of the business, in hopes of trying to pick apart it’s future potential in the world of gaming. Video games are a $150 billion industry, with that expected to grow twice the GDP by 2023 Source. This market is largely untapped at the retail level, the reasons for which can be argued into the dirt. Yes, brick and mortar businesses are the next blockbuster, I get that. But even when Blockbuster was dying, there were other competitors fighting for every movie rental customer out there. And do you remember going to Blockbuster every Friday or Saturday night with the family because it was movie night, and how enjoyable it was to wander around to pick out the nights movie? Perhaps GameStop could corner this potential nostalgia for younger generations? Parents are still going to need to go to the mall to pick out school clothes or groceries. Why can’t they dump their kids at GameStop while they go do the shopping the way they left us in the magazine aisle of the grocery store?
Understandably, the gaming industry is shifting towards digital and online purchases. Does that mean children will never ever leave their house again? Look how cooped up Covid has made you feel. I would kill to go to a mall right now. DFV believes that while the shift is happening towards digital gaming rather than physical discs, it is not happening at the speed everyone thinks, and likely won’t see it’s full realization until the next generation of consoles in about 3 years Source DFV. DFV notes that while numbers are hard to pin-point, estimates that between 40-50% of games are still purchased in physical format. Switch Animal crossing had sales split right down that middle at 50/50 digital/physical. This buys GameStop at least a few years of revenue from physical sales while the transition is made towards a more digital consumer basis.
GameStop has already made it clear that they are to reduce store locations considerably due to rising costs their leases, and overseas brands almost entirely liquidated. It is still too early to say if they will reopen storefronts overseas, but I think that will largely be based on the success of their new test stores.
An experimental store was opened in Tulsa Oklahoma, and proved very successful while trying out new strategies like DnD and tabletops style game rooms. Much like the video game market, the tabletop market is widely untapped and has a massive market for purchasing new games, accessories, figurines, paints, dice, you name it. Furthermore, offering a place to play creates atmosphere, with in-store purchases for DnD or WarHammer 40k sessions only an arms-reach away, opening up the opportunity for spur of the moment product sales. Geek culture has come out of the woodwork in the last decade, and it’s here to stay. I think GameStop could potentially offer a place of gathering for all sorts of like-minded tabletop gamers. They also floated ideas like PC building stations, and learning to program a video game. These are massive growing industries and GME could be the stepping stone for those that are too intimidated by them.
We’ve all heard the “Brick n mortar is dead” counter argument from the bears, but while there may not be a place for 5700 GameStop locations world wide, it does have its place in this world. Apple products are all available on their website, or even through BestBuy, but why is the Apple store at the mall always packed when you walk by it? How often do you see people in there who don’t even intend to buy anything? Product image is a powerful force, and should never be discounted. Seeing an artificial line up outside the Pandora jewelry store creates an image that their market (mainly younger to middle-age females) cannot walk by without feeling compelled to see what all the fuss is about. Or when you go out on the town, do you go to the club with the dude trying to solicit you to go inside, or do you go to the bumping one with the loud music sexy girls waiting in line trying to get in. Walking by and seeing a Super Smash bros tournament going on will cater to their consumer basis in the same fashion.
I feel that GameStop has already taken many steps in this direction, and is well underway towards becoming this powerhouse business within the gaming industry. With board members like former Nintendo COO and CEO Reginald Fils-Aime Watch this to see this guys massive potential! He’s already a widely known face and well loved within the gaming community, and could fall into GameStop promotion without breaking a stride.
We all know of Ryan Cohen’s success in cornering a market in pet toys and food that could’ve easily been filled by Amazon. How did he do this? Through outstanding customer service. People were willing to pay more because of the relationships he built with his clients. Things like sending hand-written cards to pet owners goes a long way.
Ryan of course brought with him 3 of his Chewy buddies to the exec team, including Kelli Durken the new VP of customer care. Chewy scored a Net Promoter Score of 86 in 2018. Anything less than 80 is bust for those of you who aren’t familiar with the rating, and is not easy to obtain. I believe this was largely part of Durken’s efforts.
GameStop’s bonds will also be maturing on March 15, 2021. With share prices so much higher than expected, they will easily be able to pay back investors on this loan should they choose to raise capital via issuing more shares from the treasury. GameStop before the massive hype was also considering buying back shares, which of course would raise their value considerably, as well as put any short-sellers in a bind as they are further reduced from the available share float from which they are shorting.
OR AS A BONUS THIRD OPTION, GameStop could issue a one-time cash dividend to all shareholders, as an appreciation to all those investors supporting the company (Lets say it’s $25 / share, $25 * 51,000,000 available shares = $1.275 billion) HOWEVER, if you are currently shorting any shares, you now must PAY $25 per share. If 100% of shares are currently shorted, then shorts are coughing up $1.275 billion. This is essentially a direct cash transfer from short sellers to share holders and has little direct benefit to GameStop, but we can all speculate on what this would do for publicity given the current thoughts on GME shareholders and Hedge funds that are shorting GME. I don’t know all the ins/outs of this, feel free to provide more info if you know more about this.
Will any of these moves carry over to the $150billion gaming industry? Or will people just order video games off Amazon and Wal-mart and play CoD in their basement? This of course does not touch on the potential for e-sports, as I feel that would almost deserve a post for its own discussion. I even read potential for an agreement with console makers / developers to “trade-in” digital copies of games for credit towards another, with GameStop acting as the hub which you can do this, taking a $0.50 commission. That’s free revenue for virtually no cost. Curious to hear more thoughts on that model. Source
I encourage you to poke holes in the potential I see. My opinion is obviously biased at this point, and welcome any alternate views or theories for discussion. It seems hard to have quality talk regarding GME without spamming memes or getting voted down by bots and bears.
Disclaimer: I am not a financial advisor, and this should not be taken as financial advice. I eat the peels of oranges and throw out the fruit. This is for entertainment purposes only.
Position: Diamond handing 2326 shares. I just like the stock.
Tl;dr:
submitted by DrConnors to DeepFuckingValue [link] [comments]

do you need nintendo online for free games video

You Don't Need A Nintendo Switch Online Subscription To Play Games Like Fortnite. On Nintendo’s support pages, it appears not all games will need players to pay the yearly $20 fee. You can get the latest info on Nintendo Switch Online from the Nintendo Switch HOME Menu. And if you’re not yet a member, you can sign up for a free trial and enjoy the service for a full week! When you become a Nintendo Switch online member, backup will be set automatically for all compatible save files - you don't need to do anything else to start using Save Data Cloud. The setting can be manually adjusted for each game and user by selecting System Settings on the Nintendo Switch HOME menu, then Data Management , and Save Data Cloud Backup . That meant that, for a while at least, everyone could play Nintendo Switch games online without paying for a membership, like with PlayStation Plus or Xbox Live Gold. A Nintendo Switch Online subscription was always coming, but this window allowed Nintendo to kick the tyres, test the technology without charging anybody, and figure out what added extras to throw in to try and sweeten the pot. In order to play this game you will need to purchase or renew your Nintendo Switch Online membership. There are three payment options available starting at £3.49. There's naturally a seven-day trial to sample the online wares before you buy – while subscribers to subscribers to Amazon Prime can claim up to 12 months of Nintendo Switch Online for free. Without Nintendo Switch Online, you can't play games like Mario Tennis Aces, Splatoon 2, and Mario Kart 8 Deluxe online without a subscription. The same goes for third-party games like Diablo 3 Nintendo Switch Online is (mostly) required for online multiplayer. Before Switch Online launched, Nintendo offered free online multiplayer for games like Splatoon 2 and Mario Kart 8 Deluxe. While online multiplayer gaming is free on PC, it has often required an additional payment on consoles. Nintendo began this practice with the Switch, introducing Nintendo Switch Online a few years ago. The service is a key component of the Switch, but isn’t always necessary since gamers often have different needs.

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